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Searched refs:spawn_level (Results 1 – 4 of 4) sorted by relevance

/dports/devel/hpx/hpx-1.2.1/tests/performance/local/
H A Dasync_overheads.cpp30 hpx::future<void> spawn_level(std::size_t num_tasks) in spawn_level() function
52 hpx::future<void> f = hpx::async(&spawn_level, sub_spawn); in spawn_level()
99 hpx::future<void> f = hpx::async(&spawn_level, num_tasks); in hpx_main()
/dports/games/wesnoth/wesnoth-1.14.17/data/campaigns/Heir_To_The_Throne/scenarios/
H A D19c_Cliffs_of_Thoria.cfg643 {VARIABLE_OP spawn_level rand "1,2"}
645 {VARIABLE_OP spawn_level rand "1,2,2,3"}
649 variable=spawn_level
679 {CLEAR_VARIABLE spawn_level}
/dports/games/minetest/minetest-5.4.1/src/script/lua_api/
H A Dl_mapgen.cpp792 int spawn_level = emerge->getSpawnLevelAtPoint(v2s16(x, z)); in l_get_spawn_level() local
794 if (spawn_level == MAX_MAP_GENERATION_LIMIT) in l_get_spawn_level()
798 lua_pushinteger(L, spawn_level + 1); in l_get_spawn_level()
/dports/games/minetest/minetest-5.4.1/src/
H A Dserver.cpp3633 s16 spawn_level = m_emerge->getSpawnLevelAtPoint(nodepos2d); in findSpawnPos() local
3636 if (spawn_level >= MAX_MAP_GENERATION_LIMIT || in findSpawnPos()
3637 spawn_level <= -MAX_MAP_GENERATION_LIMIT) in findSpawnPos()
3640 v3s16 nodepos(nodepos2d.X, spawn_level, nodepos2d.Y); in findSpawnPos()