/dports/net/samba412/samba-4.12.15/source3/lib/ |
H A D | server_prefork_util.c | 41 default_cfg->spawn_rate); in pfh_daemon_config() 57 cfg->spawn_rate = rate; in pfh_daemon_config() 88 pool, cfg->spawn_rate); in pfh_manage_pool() 89 if (n < cfg->spawn_rate) { in pfh_manage_pool() 92 cfg->spawn_rate, n)); in pfh_manage_pool() 97 n = (cfg->spawn_rate / 2) + 1; in pfh_manage_pool() 98 if (n > cfg->spawn_rate) { in pfh_manage_pool() 99 n = cfg->spawn_rate; in pfh_manage_pool() 115 while (avail < cfg->spawn_rate) { in pfh_manage_pool() 124 } else if (avail > total + cfg->spawn_rate) { in pfh_manage_pool() [all …]
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/dports/games/freeorion/freeorion-0.4.10.2/parse/ |
H A D | MonsterFleetPlansParser.cpp | 27 const boost::optional<double>& spawn_rate, in insert_monster_fleet_plan() argument 35 (spawn_rate ? *spawn_rate : 1.0), in insert_monster_fleet_plan() 75 spawn_rate = in grammar() 87 > -spawn_rate in grammar() 96 spawn_rate.name("spawn rate"); in grammar() 118 parse::detail::rule<double()> spawn_rate; member
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H A D | SpecialsParser.cpp | 41 spawn_rate(spawn_rate_), in special_pod() 52 boost::optional<double> spawn_rate; member 64 (special_.spawn_rate ? *special_.spawn_rate : 1.0), in insert_special()
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/dports/games/frogatto/frogatto-1.3.1/modules/cube_trains/data/objects/ |
H A D | ct-train-death-effect.cfg | 9 on_done_create: "schedule(4, transform([p0, p1, p2], set(v.spawn_rate, 0)))", 31 spawn_rate: 2500, 58 spawn_rate: 2500, 85 spawn_rate: 1000,
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H A D | ct-train-home-effect.cfg | 9 on_done_create: "schedule(4, transform([p0, p1, p2], set(v.spawn_rate, 0)))", 31 spawn_rate: 25000, 58 spawn_rate: 25000, 85 spawn_rate: 10000,
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/dports/games/freeorion/freeorion-0.4.10.2/default/python/universe_generation/ |
H A D | monsters.py | 111 if fp.spawn_rate() > 0.0 and fp.spawn_limit() > 0 and fp.ship_designs()} 137 print("...", fleet_plan.name(), ": spawn rate", fleet_plan.spawn_rate(), end=' ') 139 print("/ effective chance", basic_chance * fleet_plan.spawn_rate(), end=' ') 144 …erse_statistics.tracked_monsters_chance[fleet_plan.name()] = basic_chance * fleet_plan.spawn_rate() 177 expectation_tally += basic_chance * sum([fp.spawn_rate() 182 if random.random() > basic_chance * fleet_plan.spawn_rate():
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/effects/control/ |
H A D | whitewater_controller.cfg | 26 set(fizz.spawn_rate, 4*(zone_x2 - zone_x1)), 31 set(splash.spawn_rate, 1*(zone_x2 - zone_x1)), 65 spawn_rate: 600, 90 spawn_rate: 600,
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H A D | fire_generator.cfg | 34 spawn_rate: 500, 66 spawn_rate: 1000, 96 spawn_rate: 200,
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H A D | water_particles.cfg | 7 on_stop_spawning_particles: "set(droplet.spawn_rate, 0)", 21 spawn_rate: 4000,
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H A D | acid_controller.cfg | 24 set(fizz.spawn_rate, 2*(zone_x2 - zone_x1)), 50 spawn_rate: 600,
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H A D | deadly_pit_indicator_controller.cfg | 58 set(skulls.spawn_rate, ((zone_x2 - zone_x1)*(zone_y2 - zone_y1))/2000), 74 spawn_rate: 100,
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H A D | leaf_generator.cfg | 56 set(leaves.spawn_rate, ((zone_x2 - zone_x1)*(zone_y2 - zone_y1))/2000), 78 spawn_rate: 100,
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H A D | surf_controller.cfg | 27 set(fizz.spawn_rate, 1*cycle*20), 71 spawn_rate: 600,
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H A D | rising_acid_controller.cfg | 30 set(fizz.spawn_rate, vars.speed*(zone_x2 - zone_x1)) 91 spawn_rate: 600,
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/props-interactive/obstacles/ |
H A D | fan_horizontal.cfg | 30 …awn_sfx_gnrtr(), set(vars.running, true),animation('on'),set(particles.spawn_rate,3000), set(curr… 31 …[stop_sfx_gnrtr(),set(vars.running, no),animation('off'),set(particles.spawn_rate,0),set(current_g… 95 spawn_rate: 3000,
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H A D | fan_vertical.cfg | 31 …t(vars.running, true),animation('on'),spawn_sfx_gnrtr() ,set(particles.spawn_rate,3000), set(curre… 33 …[stop_sfx_gnrtr(),set(vars.running, no),animation('off'),set(particles.spawn_rate,0),set(current_g… 98 spawn_rate: 3000,
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/dports/games/freeorion/freeorion-0.4.10.2/universe/ |
H A D | FleetPlan.h | 50 double spawn_rate = 1.0, int spawn_limit = 9999, 54 m_spawn_rate(spawn_rate), in FleetPlan()
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/dports/games/2048/2048-cli-0.9.1/src/ |
H A D | options.c | 22 opt->spawn_rate = DEFAULT_SPAWN_RATE; in gameoptions_default() 70 opt->spawn_rate = strtol(optarg, NULL, 10); in parse_options()
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/props/utilities/ |
H A D | torch.cfg | 13 on_timer: "[set(flamey.spawn_rate, (wave(cycle)+1000)/100+10)]", 33 spawn_rate: 150,
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/effects/powers/ |
H A D | frogatto_energy_bloom.cfg | 13 on_stop_spawning_particles: "set(particles.spawn_rate, 0)", 31 spawn_rate: 10000,
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H A D | frogatto_energy_ball.cfg | 23 …idpoint_y,0),sound('MechCrush.ogg'), set(hitpoints, 30), set(particles.spawn_rate, 0), schedule(0,… 43 spawn_rate: 1000,
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/enemies/bugs/ |
H A D | worm_jumping.cfg | 57 on_finish_burrowing_down: "[animation('invisible'),set(particles.spawn_rate, 0),schedule(50+1d100, … 63 on_begin_burrow_down: "[set(particles.spawn_rate, 1000), set(velocity_y,20), animation('burrow_down… 70 on_begin_burrow_up: "[schedule(60,fire_event('begin_leap')), set(particles.spawn_rate, 1000),set(ro… 82 set(particles.spawn_rate, 0), 163 spawn_rate: 0,
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H A D | moth_big.cfg | 75 on_stop_spawning_particles: "[set(particles.spawn_rate, 0),set(alpha,0)]", 88 spawn_rate: 8000, 158 spawn_rate: 500,
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H A D | moth_small.cfg | 119 on_stop_spawning_particles: "[set(particles.spawn_rate, 0),set(alpha,0)]", 132 spawn_rate: 8000, 202 spawn_rate: 500,
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/dports/games/frogatto/frogatto-1.3.1/modules/frogatto/data/objects/effects/general/ |
H A D | map_water_sparkle_generator.cfg | 18 set(water_sparkle.spawn_rate, (zone_x2 - zone_x1)/2) 65 spawn_rate: 500,
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