Searched refs:spawn_sprite (Results 1 – 2 of 2) sorted by relevance
8283 short pnum,spawn_sprite; in SearchSpawnPosition() local8290 spawn_sprite = headspritestat[STAT_MULTI_START + pos_num]; in SearchSpawnPosition()8291 if (spawn_sprite <= -1) in SearchSpawnPosition()8294 sp = &sprite[spawn_sprite]; in SearchSpawnPosition()8325 short spawn_sprite = 0, pos_num = pnum; in PlayerSpawnPosition() local8348 spawn_sprite = headspritestat[STAT_MULTI_START + 0]; in PlayerSpawnPosition()8358 spawn_sprite = headspritestat[STAT_MULTI_START + pos_num]; in PlayerSpawnPosition()8368 if (spawn_sprite < 0) in PlayerSpawnPosition()8370 spawn_sprite = headspritestat[STAT_MULTI_START + 0]; in PlayerSpawnPosition()8376 ASSERT(spawn_sprite >= 0); in PlayerSpawnPosition()[all …]
8263 short pnum,spawn_sprite; in SearchSpawnPosition() local8270 spawn_sprite = headspritestat[STAT_MULTI_START + pos_num]; in SearchSpawnPosition()8271 if (spawn_sprite <= -1) in SearchSpawnPosition()8274 sp = &sprite[spawn_sprite]; in SearchSpawnPosition()8305 short spawn_sprite = 0, pos_num = pnum; in PlayerSpawnPosition() local8328 spawn_sprite = headspritestat[STAT_MULTI_START + 0]; in PlayerSpawnPosition()8338 spawn_sprite = headspritestat[STAT_MULTI_START + pos_num]; in PlayerSpawnPosition()8348 if (spawn_sprite < 0) in PlayerSpawnPosition()8350 spawn_sprite = headspritestat[STAT_MULTI_START + 0]; in PlayerSpawnPosition()8356 ASSERT(spawn_sprite >= 0); in PlayerSpawnPosition()[all …]