Searched refs:spawn_timer (Results 1 – 3 of 3) sorted by relevance
77 int spawn_timer; ///< Time before spawn member
858 penc->spawn_timer = 1; in enc_config_do_init()953 if ( penc->spawn_timer > 0 ) penc->spawn_timer--; in enc_config_do_active()955 if ( 0 == penc->spawn_timer && peve->contspawn_amount <= 0 ) in enc_config_do_active()959 penc->spawn_timer = peve->contspawn_delay; in enc_config_do_active()
64 … crawl.dpr("Spawned " .. crawl.grammar(dude.name, "a") .. " (" .. data.spawn_timer .. ").")77 … crawl.dpr("Spawned " .. crawl.grammar(dude.name, "a") .. " (" .. data.spawn_timer .. ").")847 data.spawn_timer = 0876 if data.num_spawned >= data.round_enemies or data.spawn_timer > 3000 then883 data.spawn_timer = data.spawn_timer + 1885 if data.spawn_timer > 1000 and data.spawn_rate > 1 then891 if data.spawn_timer % data.spawn_rate == 0 or data.num_spawned == 0 then935 spawn_timer = 0, -- Counter for monster spawning