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Searched refs:spawn_timer (Results 1 – 3 of 3) sorted by relevance

/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Denchant.h77 int spawn_timer; ///< Time before spawn member
H A Denchant.c858 penc->spawn_timer = 1; in enc_config_do_init()
953 if ( penc->spawn_timer > 0 ) penc->spawn_timer--; in enc_config_do_active()
955 if ( 0 == penc->spawn_timer && peve->contspawn_amount <= 0 ) in enc_config_do_active()
959 penc->spawn_timer = peve->contspawn_delay; in enc_config_do_active()
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/des/sprint/
H A Darena_sprint.des64 … crawl.dpr("Spawned " .. crawl.grammar(dude.name, "a") .. " (" .. data.spawn_timer .. ").")
77 … crawl.dpr("Spawned " .. crawl.grammar(dude.name, "a") .. " (" .. data.spawn_timer .. ").")
847 data.spawn_timer = 0
876 if data.num_spawned >= data.round_enemies or data.spawn_timer > 3000 then
883 data.spawn_timer = data.spawn_timer + 1
885 if data.spawn_timer > 1000 and data.spawn_rate > 1 then
891 if data.spawn_timer % data.spawn_rate == 0 or data.num_spawned == 0 then
935 spawn_timer = 0, -- Counter for monster spawning