Searched refs:spawnpos (Results 1 – 4 of 4) sorted by relevance
/dports/games/odamex/odamex-src-0.7.0/tools/proxy/tv/ |
H A D | protocol.cpp | 123 int spawnpos[3]; member in Translate_ServerToTV 226 spawnpos[0] = in.ReadLong(); in Go() 227 out.WriteLong(spawnpos[0]); in Go() 228 spawnpos[1] = in.ReadLong(); in Go() 229 out.WriteLong(spawnpos[1]); in Go() 230 spawnpos[2] = in.ReadLong(); in Go() 231 out.WriteLong(spawnpos[2]); in Go() 403 out.WriteLong(tr.spawnpos[0]); in OnNewClientTV() 404 out.WriteLong(tr.spawnpos[1]); in OnNewClientTV() 405 out.WriteLong(tr.spawnpos[2]); in OnNewClientTV()
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/dports/games/stormbaancoureur/stormbaancoureur-2.1.6/src-stormbaancoureur/ |
H A D | sturmbahn.h | 82 sgVec3 spawnpos; in SturmBahnFull() local 83 sgSetVec3(spawnpos, 21,3.2,1.2); in SturmBahnFull() 84 respawnpoints[0] = new RespawnPoint(modelmap->Get("floppy.3ds"), bigspace, spawnpos); in SturmBahnFull() 86 sgSetVec3(spawnpos, 51,3.2,1.2); in SturmBahnFull() 87 respawnpoints[1] = new RespawnPoint(modelmap->Get("floppy.3ds"), bigspace, spawnpos); in SturmBahnFull()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | d_net.cpp | 2322 …fixedvec3 spawnpos = source->Vec3Angle(def->radius * 2 + source->radius, source->angle, 8 * FRACUN… in Net_DoCommand() local 2324 AActor *spawned = Spawn (typeinfo, spawnpos, ALLOW_REPLACE); in Net_DoCommand()
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/dports/games/sdl-ball/SDL-Ball_src/ |
H A D | main.cpp | 2492 void spawn(pos spawnpos, pos velocity, int type) in spawn() argument 2500 p[i].posx = spawnpos.x; in spawn() 2501 p[i].posy = spawnpos.y; in spawn()
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