Searched refs:specialSkill (Results 1 – 4 of 4) sorted by relevance
70 this->specialSkill = NULL; in Equip()112 if ( specialSkill ) { in handleEvent()113 pcUi->getScourge()->getInfoGui()->setSkill( specialSkill ); in handleEvent()147 if ( specialSkill ) { in handleEvent()149 useSpecialSkill( specialSkill ); in handleEvent()151 storeSpecialSkill( specialSkill ); in handleEvent()547 if ( specialSkill != ss ) { in drawCapabilities()548 specialSkill = ss; in drawCapabilities()576 if ( specialSkill == ss ) { in drawCapabilities()598 specialSkill = NULL; in drawCapabilities()
62 SpecialSkill *specialSkill; variable
704 char *useSpecialSkill( SpecialSkill *specialSkill, bool manualOnly );
2753 char *Creature::useSpecialSkill( SpecialSkill *specialSkill, bool manualOnly ) { in useSpecialSkill() argument2756 if ( !hasSpecialSkill( specialSkill ) ) { in useSpecialSkill()2759 specialSkill->getType() != in useSpecialSkill()2766 callNoArgMethod( specialSkill->getSquirrelFunctionAction(), in useSpecialSkill()