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Searched refs:specialSkill (Results 1 – 4 of 4) sorted by relevance

/dports/games/scourge/scourge/src/
H A Dequip.cpp70 this->specialSkill = NULL; in Equip()
112 if ( specialSkill ) { in handleEvent()
113 pcUi->getScourge()->getInfoGui()->setSkill( specialSkill ); in handleEvent()
147 if ( specialSkill ) { in handleEvent()
149 useSpecialSkill( specialSkill ); in handleEvent()
151 storeSpecialSkill( specialSkill ); in handleEvent()
547 if ( specialSkill != ss ) { in drawCapabilities()
548 specialSkill = ss; in drawCapabilities()
576 if ( specialSkill == ss ) { in drawCapabilities()
598 specialSkill = NULL; in drawCapabilities()
H A Dequip.h62 SpecialSkill *specialSkill; variable
H A Dcreature.h704 char *useSpecialSkill( SpecialSkill *specialSkill, bool manualOnly );
H A Dcreature.cpp2753 char *Creature::useSpecialSkill( SpecialSkill *specialSkill, bool manualOnly ) { in useSpecialSkill() argument
2756 if ( !hasSpecialSkill( specialSkill ) ) { in useSpecialSkill()
2759 specialSkill->getType() != in useSpecialSkill()
2766 callNoArgMethod( specialSkill->getSquirrelFunctionAction(), in useSpecialSkill()