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Searched refs:speedMax (Results 1 – 25 of 45) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DWalkerNPC.c85 float speedInc, speedIdleDec, speedIdle, speedMin, speedMax; in ProcessMoveCommands() local
91 speedMax = pVeh->m_pVehicleInfo->speedMax; in ProcessMoveCommands()
166 speedMax *= 0.5f; in ProcessMoveCommands()
169 fWalkSpeedMax = speedMax * 0.275f; in ProcessMoveCommands()
174 else if ( parentPS->speed > speedMax ) in ProcessMoveCommands()
176 parentPS->speed = speedMax; in ProcessMoveCommands()
206 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in WalkerYawAdjust()
363 fSpeedPercToMax = parent->client->ps.speed / pVeh->m_pVehicleInfo->speedMax; in AnimateVehicle()
H A DAnimalNPC.c116 float speedInc, speedIdleDec, speedIdle, speedMin, speedMax; in ProcessMoveCommands() local
130 speedMax = pVeh->m_pVehicleInfo->speedMax; in ProcessMoveCommands()
150 speedMax = pVeh->m_pVehicleInfo->turboSpeed; in ProcessMoveCommands()
154 speedMax = pVeh->m_pVehicleInfo->speedMax; in ProcessMoveCommands()
225 fWalkSpeedMax = speedMax * 0.275f; in ProcessMoveCommands()
230 else if ( parentPS->speed > speedMax ) in ProcessMoveCommands()
232 parentPS->speed = speedMax; in ProcessMoveCommands()
287 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in ProcessOrientCommands()
446 fSpeedPercToMax = parent->client->ps.speed / pVeh->m_pVehicleInfo->speedMax; in AnimateVehicle()
503 fSpeedPercToMax = parent->client->ps.speed / pVeh->m_pVehicleInfo->speedMax; in AnimateRiders()
H A DSpeederNPC.c88 float speedInc, speedIdleDec, speedIdle, speedMin, speedMax; in ProcessMoveCommands() local
188 speedMax = pVeh->m_pVehicleInfo->turboSpeed; in ProcessMoveCommands()
196 speedMax = pVeh->m_pVehicleInfo->speedMax; in ProcessMoveCommands()
251 if ( parentPS->speed > speedMax ) in ProcessMoveCommands()
253 parentPS->speed = speedMax; in ProcessMoveCommands()
312 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in ProcessOrientCommands()
H A DFighterNPC.c425 speedMax = pVeh->m_pVehicleInfo->turboSpeed; in ProcessMoveCommands()
445 speedMax = pVeh->m_pVehicleInfo->speedMax; in ProcessMoveCommands()
458 speedMax *= 0.8f;//at 80% speed in ProcessMoveCommands()
462 speedMax *= 0.6f;//at 60% speed in ProcessMoveCommands()
697 if ( parentPS->speed > speedMax ) in ProcessMoveCommands()
699 parentPS->speed = speedMax; in ProcessMoveCommands()
1040 speedFrac = (s/(pVeh->m_pVehicleInfo->speedMax*0.75f)); in FighterRollAdjust()
1105 speedFrac = (s/(pVeh->m_pVehicleInfo->speedMax*0.75f)); in FighterYawAdjust()
1170 speedFrac = (s/(pVeh->m_pVehicleInfo->speedMax*0.75f)); in FighterPitchAdjust()
1209 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in FighterYawAdjust()
[all …]
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DAnimalNPC.cpp197 float speedInc, speedIdleDec, speedIdle, /*speedIdleAccel, */speedMin, speedMax; in ProcessMoveCommands() local
229 speedMax = pVeh->m_pVehicleInfo->speedMax; in ProcessMoveCommands()
255 speedMax = pVeh->m_pVehicleInfo->turboSpeed; in ProcessMoveCommands()
259 speedMax = pVeh->m_pVehicleInfo->speedMax; in ProcessMoveCommands()
334 fWalkSpeedMax = speedMax * 0.275f; in ProcessMoveCommands()
339 else if ( parentPS->speed > speedMax ) in ProcessMoveCommands()
341 parentPS->speed = speedMax; in ProcessMoveCommands()
417 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in ProcessOrientCommands()
707 fSpeedPercToMax = parent->client->ps.speed / pVeh->m_pVehicleInfo->speedMax; in AnimateVehicle()
771 fSpeedPercToMax = parent->client->ps.speed / pVeh->m_pVehicleInfo->speedMax; in AnimateRiders()
H A DWalkerNPC.cpp155 float speedInc, speedIdleDec, speedIdle, /*speedIdleAccel, */speedMin, speedMax; in ProcessMoveCommands() local
165 speedMax = pVeh->m_pVehicleInfo->speedMax; in ProcessMoveCommands()
243 fWalkSpeedMax = speedMax * 0.275f; in ProcessMoveCommands()
248 else if ( parentPS->speed > speedMax ) in ProcessMoveCommands()
250 parentPS->speed = speedMax; in ProcessMoveCommands()
410 fSpeedPercToMax = parent->client->ps.speed / pVeh->m_pVehicleInfo->speedMax; in AnimateVehicle()
H A DFighterNPC.cpp388 float speedInc, speedIdleDec, speedIdle, speedIdleAccel, speedMin, speedMax; in ProcessMoveCommands() local
545 speedMax = pVeh->m_pVehicleInfo->turboSpeed; in ProcessMoveCommands()
564 speedMax = pVeh->m_pVehicleInfo->speedMax; in ProcessMoveCommands()
579 speedMax *= 0.8f;//at 80% speed in ProcessMoveCommands()
583 speedMax *= 0.6f;//at 60% speed in ProcessMoveCommands()
761 float strafeSpeed = (pVeh->m_pVehicleInfo->strafePerc*speedMax)*5.0f; in ProcessMoveCommands()
825 if ( parentPS->speed > speedMax ) in ProcessMoveCommands()
827 parentPS->speed = speedMax; in ProcessMoveCommands()
1134 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in FighterYawAdjust()
1160 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in FighterPitchAdjust()
H A DSpeederNPC.cpp303 float speedInc, speedIdleDec, speedIdle, /*speedIdleAccel, */speedMin, speedMax; in ProcessMoveCommands() local
448 speedMax = pVeh->m_pVehicleInfo->turboSpeed; in ProcessMoveCommands()
456 speedMax = pVeh->m_pVehicleInfo->speedMax; in ProcessMoveCommands()
517 if ( parentPS->speed > speedMax ) in ProcessMoveCommands()
519 parentPS->speed = speedMax; in ProcessMoveCommands()
586 angDif *= s/pVeh->m_pVehicleInfo->speedMax; in ProcessOrientCommands()
H A DAI_GalakMech.cpp285 if (CurSpeed<pVeh->m_pVehicleInfo->speedMax) in Pilot_MasterUpdate()
290 VectorScale(parent->pos3, (pVeh->m_pVehicleInfo->speedMax * 1.25f), parent->pos3); in Pilot_MasterUpdate()
605 NPC->client->ps.speed = ActorVeh->m_pVehicleInfo->speedMax * ((ActorInTurbo)?(1.35f):(1.15f)); in Pilot_Steer_Vehicle()
/dports/games/maxr/maxr-0.2.9/src/game/data/units/
H A Dunitdata.cpp46 speedMax = 0; in sUnitData()
148 speedMax = other.getSpeedMax(); in operator =()
246 return speedMax; in getSpeedMax()
252 std::swap (speedMax, value); in setSpeedMax()
253 if (speedMax != value) speedMaxChanged(); in setSpeedMax()
H A Dunitdata.h237 int speedMax; member
/dports/devel/love07/love-HEAD/src/modules/graphics/opengl/
H A DParticleSystem.cpp48 direction(0), spread(0), relative(false), speedMin(0), speedMax(0), gravityMin(0), in ParticleSystem()
93 max = speedMax; in add()
196 speedMin = speedMax = speed; in setSpeed()
202 speedMax = max; in setSpeed()
H A DParticleSystem.h115 float speedMax; variable
/dports/devel/love5/love-0.5-0/src/opengl/
H A DParticleSystem.cpp20 direction(0), spread(0), relative(false), speedMin(0), speedMax(0), gravityMin(0), in ParticleSystem()
60 max = speedMax; in add()
159 speedMin = speedMax = speed; in setSpeed()
165 speedMax = max; in setSpeed()
H A DParticleSystem.h109 float speedMax; variable
/dports/devel/love10/love-0.10.2/src/modules/graphics/
H A DParticleSystem.cpp73 , speedMax(0) in ParticleSystem()
123 , speedMax(p.speedMax) in ParticleSystem()
270 max = speedMax; in initParticle()
536 speedMin = speedMax = speed; in setSpeed()
542 speedMax = max; in setSpeed()
548 max = speedMax; in getSpeed()
H A DParticleSystem.h603 float speedMax; variable
/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/
H A DParticleSystem.cpp54 direction(0), spread(0), relative(false), speedMin(0), speedMax(0), gravityMin(0), in ParticleSystem()
101 max = speedMax; in add()
201 speedMin = speedMax = speed; in setSpeed()
207 speedMax = max; in setSpeed()
H A DParticleSystem.h120 float speedMax; variable
/dports/misc/termatrix/termatrix-0.2/
H A Dtermatrix.c35 enum { usecDelay = 8000, speedMin = 3 , speedMax = 8 , darkProb = 75 , newSeqProb = 20 , letterChan… enumerator
181 S[c]->speed = rand() % (speedMax - speedMin + 1) + speedMin; in print()
/dports/devel/love/love-11.3/src/modules/graphics/
H A DParticleSystem.cpp78 , speedMax(0) in ParticleSystem()
136 , speedMax(p.speedMax) in ParticleSystem()
353 max = speedMax; in initParticle()
618 speedMin = speedMax = speed; in setSpeed()
624 speedMax = max; in setSpeed()
630 max = speedMax; in getSpeed()
H A DParticleSystem.h632 float speedMax; variable
/dports/games/dhewm3/dhewm3-1.5.1/neo/ui/
H A DGameSSDWindow.h411 float speedMin, speedMax; member
421 float speedMin, speedMax; member
430 float speedMin, speedMax; member
H A DGameSSDWindow.cpp1533 asteroidData[level].speedMax = parser.ParseFloat(); //Speed Max in ParseAsteroidData()
1556 powerupData[level].speedMax = parser.ParseFloat(); //Speed Max in ParsePowerupData()
1584 astronautData[level].speedMax = parser.ParseFloat(); //Speed Max in ParseAstronautData()
1891 …float speed = random.RandomInt(asteroidData[gameStats.currentLevel].speedMax - asteroidData[gameSt… in SpawnAsteroid()
2170 …float speed = random.RandomInt(astronautData[gameStats.currentLevel].speedMax - astronautData[game… in SpawnAstronaut()
2237 …float speed = random.RandomInt(powerupData[gameStats.currentLevel].speedMax - powerupData[gameStat… in SpawnPowerup()
/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/soundlib/
H A Dmod_specifications.h50 uint32 speedMax; // Maximum ticks per frame member

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