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Searched refs:speedMin (Results 1 – 25 of 35) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DWalkerNPC.c85 float speedInc, speedIdleDec, speedIdle, speedMin, speedMax; in ProcessMoveCommands() local
94 speedMin = pVeh->m_pVehicleInfo->speedMin; in ProcessMoveCommands()
121 else if ( parentPS->speed > speedMin ) in ProcessMoveCommands()
178 else if ( parentPS->speed < speedMin ) in ProcessMoveCommands()
180 parentPS->speed = speedMin; in ProcessMoveCommands()
H A DAnimalNPC.c116 float speedInc, speedIdleDec, speedIdle, speedMin, speedMax; in ProcessMoveCommands() local
134 speedMin = pVeh->m_pVehicleInfo->speedMin; in ProcessMoveCommands()
182 else if ( parentPS->speed > speedMin ) in ProcessMoveCommands()
234 else if ( parentPS->speed < speedMin ) in ProcessMoveCommands()
236 parentPS->speed = speedMin; in ProcessMoveCommands()
H A DSpeederNPC.c88 float speedInc, speedIdleDec, speedIdle, speedMin, speedMax; in ProcessMoveCommands() local
205 speedMin = pVeh->m_pVehicleInfo->speedMin; in ProcessMoveCommands()
220 else if ( parentPS->speed > speedMin ) in ProcessMoveCommands()
255 else if ( parentPS->speed < speedMin ) in ProcessMoveCommands()
257 parentPS->speed = speedMin; in ProcessMoveCommands()
H A DFighterNPC.c300 float speedInc, speedIdleDec, speedIdle, speedIdleAccel, speedMin, speedMax; in ProcessMoveCommands() local
454 speedMin = pVeh->m_pVehicleInfo->speedMin; in ProcessMoveCommands()
512 else if ( parentPS->speed > speedMin ) in ProcessMoveCommands()
531 else if ( speedMin >= 0 ) in ProcessMoveCommands()
701 else if ( parentPS->speed < speedMin ) in ProcessMoveCommands()
703 parentPS->speed = speedMin; in ProcessMoveCommands()
H A Dbg_vehicles.h159 float speedMin; //if < 0, can go in reverse member
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DWalkerNPC.cpp155 float speedInc, speedIdleDec, speedIdle, /*speedIdleAccel, */speedMin, speedMax; in ProcessMoveCommands() local
169 speedMin = pVeh->m_pVehicleInfo->speedMin; in ProcessMoveCommands()
200 else if ( parentPS->speed > speedMin ) in ProcessMoveCommands()
252 else if ( parentPS->speed < speedMin ) in ProcessMoveCommands()
254 parentPS->speed = speedMin; in ProcessMoveCommands()
H A DAnimalNPC.cpp197 float speedInc, speedIdleDec, speedIdle, /*speedIdleAccel, */speedMin, speedMax; in ProcessMoveCommands() local
233 speedMin = pVeh->m_pVehicleInfo->speedMin; in ProcessMoveCommands()
291 else if ( parentPS->speed > speedMin ) in ProcessMoveCommands()
343 else if ( parentPS->speed < speedMin ) in ProcessMoveCommands()
345 parentPS->speed = speedMin; in ProcessMoveCommands()
H A DSpeederNPC.cpp303 float speedInc, speedIdleDec, speedIdle, /*speedIdleAccel, */speedMin, speedMax; in ProcessMoveCommands() local
466 speedMin = pVeh->m_pVehicleInfo->speedMin; in ProcessMoveCommands()
481 else if ( parentPS->speed > speedMin ) in ProcessMoveCommands()
521 else if ( parentPS->speed < speedMin ) in ProcessMoveCommands()
523 parentPS->speed = speedMin; in ProcessMoveCommands()
H A DFighterNPC.cpp388 float speedInc, speedIdleDec, speedIdle, speedIdleAccel, speedMin, speedMax; in ProcessMoveCommands() local
575 speedMin = pVeh->m_pVehicleInfo->speedMin; in ProcessMoveCommands()
633 else if ( parentPS->speed > speedMin ) in ProcessMoveCommands()
652 else if ( speedMin >= 0 ) in ProcessMoveCommands()
829 else if ( parentPS->speed < speedMin ) in ProcessMoveCommands()
831 parentPS->speed = speedMin; in ProcessMoveCommands()
H A Dg_vehicleLoad.cpp49 {"speedMin", VFOFS(speedMin), VF_FLOAT}, //if < 0, can go in reverse
/dports/misc/termatrix/termatrix-0.2/
H A Dtermatrix.c35 enum { usecDelay = 8000, speedMin = 3 , speedMax = 8 , darkProb = 75 , newSeqProb = 20 , letterChan… enumerator
181 S[c]->speed = rand() % (speedMax - speedMin + 1) + speedMin; in print()
/dports/devel/love07/love-HEAD/src/modules/graphics/opengl/
H A DParticleSystem.cpp48 direction(0), spread(0), relative(false), speedMin(0), speedMax(0), gravityMin(0), in ParticleSystem()
92 min = speedMin; in add()
196 speedMin = speedMax = speed; in setSpeed()
201 speedMin = min; in setSpeed()
H A DParticleSystem.h114 float speedMin; variable
/dports/devel/love5/love-0.5-0/src/opengl/
H A DParticleSystem.cpp20 direction(0), spread(0), relative(false), speedMin(0), speedMax(0), gravityMin(0), in ParticleSystem()
59 min = speedMin; in add()
159 speedMin = speedMax = speed; in setSpeed()
164 speedMin = min; in setSpeed()
H A DParticleSystem.h108 float speedMin; variable
/dports/devel/love10/love-0.10.2/src/modules/graphics/
H A DParticleSystem.cpp72 , speedMin(0) in ParticleSystem()
122 , speedMin(p.speedMin) in ParticleSystem()
269 min = speedMin; in initParticle()
536 speedMin = speedMax = speed; in setSpeed()
541 speedMin = min; in setSpeed()
547 min = speedMin; in getSpeed()
H A DParticleSystem.h602 float speedMin; variable
/dports/devel/love08/love-0.8.0/src/modules/graphics/opengl/
H A DParticleSystem.cpp54 direction(0), spread(0), relative(false), speedMin(0), speedMax(0), gravityMin(0), in ParticleSystem()
100 min = speedMin; in add()
201 speedMin = speedMax = speed; in setSpeed()
206 speedMin = min; in setSpeed()
H A DParticleSystem.h119 float speedMin; variable
/dports/devel/love/love-11.3/src/modules/graphics/
H A DParticleSystem.cpp77 , speedMin(0) in ParticleSystem()
135 , speedMin(p.speedMin) in ParticleSystem()
352 min = speedMin; in initParticle()
618 speedMin = speedMax = speed; in setSpeed()
623 speedMin = min; in setSpeed()
629 min = speedMin; in getSpeed()
H A DParticleSystem.h631 float speedMin; variable
/dports/games/dhewm3/dhewm3-1.5.1/neo/ui/
H A DGameSSDWindow.h411 float speedMin, speedMax; member
421 float speedMin, speedMax; member
430 float speedMin, speedMax; member
H A DGameSSDWindow.cpp1532 asteroidData[level].speedMin = parser.ParseFloat(); //Speed Min in ParseAsteroidData()
1555 powerupData[level].speedMin = parser.ParseFloat(); //Speed Min in ParsePowerupData()
1583 astronautData[level].speedMin = parser.ParseFloat(); //Speed Min in ParseAstronautData()
1891 …speedMax - asteroidData[gameStats.currentLevel].speedMin) + asteroidData[gameStats.currentLevel].s… in SpawnAsteroid()
2170 …eedMax - astronautData[gameStats.currentLevel].speedMin) + astronautData[gameStats.currentLevel].s… in SpawnAstronaut()
2237 ….speedMax - powerupData[gameStats.currentLevel].speedMin) + powerupData[gameStats.currentLevel].sp… in SpawnPowerup()
/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/soundlib/
H A Dmod_specifications.h49 uint32 speedMin; // Minimum ticks per frame member
/dports/cad/sumo/sumo-1.2.0/src/netbuild/
H A DNBNetBuilder.cpp359 const double speedMin = oc.getFloat("speed.minimum"); in compute() local
360 if (speedOffset != 0 || speedFactor != 1 || speedMin > 0) { in compute()
364 … (*i).second->setSpeed(-1, MAX2((*i).second->getSpeed() * speedFactor + speedOffset, speedMin)); in compute()

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