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Searched refs:speedmin (Results 1 – 14 of 14) sorted by relevance

/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_spec.cpp339 byte speedmin[MAX_ANIM_FRAMES]; member
474 memset (place->speedmin, 1, MAX_ANIM_FRAMES * sizeof(*place->speedmin)); in ParseAnim()
524 place->speedmin[place->numframes] = min; in ParseAnim()
535 place->countdown = place->speedmin[0]; in ParseAnim()
635 lastanim->speedmin[0] = lastanim->speedmax[0] = lastanim->countdown = in P_InitPicAnims()
1814 if (anim->speedmin[speedframe] == anim->speedmax[speedframe]) in P_UpdateSpecials()
1815 anim->countdown = anim->speedmin[speedframe]; in P_UpdateSpecials()
1818 (anim->speedmax[speedframe] - anim->speedmin[speedframe]) + in P_UpdateSpecials()
1819 anim->speedmin[speedframe]; in P_UpdateSpecials()
/dports/math/pdal/PDAL-2.3.0/doc/stages/
H A Dreaders.mbio.rst62 speedmin
/dports/games/zdoom/zdoom-2.8.1/src/textures/
H A Danimations.cpp98 FAnimDef *FTextureManager::AddSimpleAnim (FTextureID picnum, int animcount, DWORD speedmin, DWORD s… in AddSimpleAnim() argument
109 anim->Frames[0].SpeedMin = speedmin; in AddSimpleAnim()
H A Dtextures.h441 FAnimDef *AddSimpleAnim (FTextureID picnum, int animcount, DWORD speedmin, DWORD speedrange=0);
/dports/games/ecwolf/ecwolf-1.3.3-src/src/textures/
H A Danimations.cpp99 void FTextureManager::AddSimpleAnim (FTextureID picnum, int animcount, int animtype, DWORD speedmin in AddSimpleAnim() argument
109 anim->Frames[0].SpeedMin = speedmin; in AddSimpleAnim()
H A Dtextures.h432 …void AddSimpleAnim (FTextureID picnum, int animcount, int animtype, DWORD speedmin, DWORD speedran…
/dports/math/pdal/PDAL-2.3.0/doc/development/release-notes/
H A D1.7.0.md15 - Added options `--timegap` and `--speedmin` to `readers.mbio` to allow configuration of which poin…
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dprojs.cpp587 mag = max(mag, proj.speedmin); in reflect()
698 … float mag = max(max(proj.vel.magnitude()*proj.elasticity, proj.speedmin), 1.f); in spherecheck()
717 … float mag = max(max(proj.vel.magnitude()*proj.elasticity, proj.speedmin), 1.f); in spherecheck()
826 proj.speedmin = WF(WK(proj.flags), proj.weap, speedmin, WS(proj.flags)); in init()
953 proj.speedmin = itemspeedmin; in init()
989 proj.speedmin = bomberspeedmin; in init()
1001 proj.speedmin = capturespeedmin; in init()
H A Dweapons.h724 WPFVARK(IDF_GAMEMOD, speedmin, 0, FVAR_MAX,
H A Dgame.h1468 float movement, distance, lifespan, lifesize, speedmin, speedmax; member
1500 movement = distance = lifespan = speedmin = speedmax = 0; in reset()
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dprojs.cpp580 mag = max(mag, proj.speedmin); in reflect()
693 … float mag = max(max(proj.vel.magnitude()*proj.elasticity, proj.speedmin), 1.f); in spherecheck()
712 … float mag = max(max(proj.vel.magnitude()*proj.elasticity, proj.speedmin), 1.f); in spherecheck()
861 proj.speedmin = WF(WK(proj.flags), proj.weap, speedmin, WS(proj.flags)); in init()
988 proj.speedmin = itemspeedmin; in init()
1023 proj.speedmin = bomberspeedmin; in init()
1035 proj.speedmin = capturespeedmin; in init()
H A Dweapons.h1036 WPFVARK(IDF_GAMEMOD, 0, speedmin, 0, FVAR_MAX,
H A Dgame.h1948 float movement, distance, lifespan, lifesize, speedmin, speedmax; member
1983 movement = distance = lifespan = speedmin = speedmax = 0; in reset()
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Dutype.def447 speedmin, 0, 0, PROPHI)