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Searched refs:spellElement_fire (Results 1 – 5 of 5) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/magic/
H A DsetupSpells.cpp50 spellElementConstructor(&spellElement_fire); in setupSpells()
51 spellElement_fire.mana = 6; in setupSpells()
52 spellElement_fire.base_mana = 6; in setupSpells()
53 spellElement_fire.overload_multiplier = 1; in setupSpells()
54 spellElement_fire.damage = 25; in setupSpells()
55 spellElement_fire.duration = 0; in setupSpells()
56 strcpy(spellElement_fire.name, language[416]); in setupSpells()
502 node->element = copySpellElement(&spellElement_fire); in setupSpells()
H A Dmagic.hpp224 extern spellElement_t spellElement_fire;
H A Dspell.cpp33 spellElement_t spellElement_fire; variable
H A DcastSpell.cpp1980 else if (!strcmp(element->name, spellElement_fire.name)) in castSpell()
H A Dactmagic.cpp1408 else if (!strcmp(element->name, spellElement_fire.name)) in actMagicMissile()
2693 …if (!strcmp(element->name, spellElement_fire.name) || !strcmp(element->name, spellElement_lightnin… in actMagicMissile()