Searched refs:spellElement_identify (Results 1 – 4 of 4) sorted by relevance
90 spellElementConstructor(&spellElement_identify); in setupSpells()91 spellElement_identify.mana = 10; in setupSpells()92 spellElement_identify.base_mana = 10; in setupSpells()93 spellElement_identify.overload_multiplier = 0; //NOTE: Might segfault due to divide by zero? in setupSpells()94 spellElement_identify.damage = 0; in setupSpells()95 spellElement_identify.duration = 0; in setupSpells()96 strcpy(spellElement_identify.name, language[421]); in setupSpells()564 node->element = copySpellElement(&spellElement_identify); in setupSpells()
269 extern spellElement_t spellElement_identify;
38 spellElement_t spellElement_identify; variable
864 else if (!strcmp(element->name, spellElement_identify.name)) in castSpell()