Searched refs:spellTrapRefire (Results 1 – 6 of 6) sorted by relevance
/dports/games/barony/Barony-3.3.7/src/ |
H A D | entity_shared.cpp | 1513 entityNew->spellTrapRefire = entityToCopy->spellTrapRefire; in setSpriteAttributes() 1523 entityNew->spellTrapRefire = -1; in setSpriteAttributes()
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H A D | entity_editor.cpp | 205 spellTrapRefire(skill[1]), in Entity()
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H A D | entity.hpp | 371 Sint32& spellTrapRefire; //skill[1] member in Entity
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H A D | files.cpp | 1038 fread(&entity->spellTrapRefire, sizeof(Sint32), 1, fp); in loadMap() 1481 fwrite(&entity->spellTrapRefire, sizeof(Sint32), 1, fp); in saveMap()
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H A D | buttons.cpp | 1947 snprintf(spriteProperties[1], 4, "%d", static_cast<int>(selectedEntity->spellTrapRefire)); in buttonSpriteProperties() 3126 selectedEntity->spellTrapRefire = (Sint32)atoi(spriteProperties[1]); in buttonSpritePropertiesConfirm()
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H A D | entity.cpp | 230 spellTrapRefire(skill[1]), in Entity()
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