Home
last modified time | relevance | path

Searched refs:spell_salvageItem (Results 1 – 4 of 4) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/magic/
H A Dspell.cpp129 spell_t spell_salvageItem; variable
293 new_spell = copySpell(&spell_salvageItem); in addSpell()
793 spell = &spell_salvageItem; in getSpellFromID()
1088 return spell_salvageItem.ID; in getSpellIDFromSpellbook()
H A DsetupSpells.cpp1283 spellConstructor(&spell_salvageItem); in setupSpells()
1284 strcpy(spell_salvageItem.name, language[3711]); in setupSpells()
1285 spell_salvageItem.ID = SPELL_SALVAGE; in setupSpells()
1286 spell_salvageItem.difficulty = 20; in setupSpells()
1287 spell_salvageItem.elements.first = NULL; in setupSpells()
1288 spell_salvageItem.elements.last = NULL; in setupSpells()
1289 node = list_AddNodeLast(&spell_salvageItem.elements); in setupSpells()
H A Dmagic.hpp486 extern spell_t spell_salvageItem;
H A Dmagic.cpp76 list_FreeAll(&spell_salvageItem.elements); in freeSpells()