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Searched refs:spheight (Results 1 – 5 of 5) sorted by relevance

/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/
H A DSpellbook_gump.h60 int spwidth, spheight; // Dimensions of a spell shape. variable
85 int spwidth, spheight; // Dimensions of a spell shape. variable
H A DSpellbook_gump.cc274 spheight = spshape->get_height(); in Spellbook_gump()
276 int vertspace = (object_area.h - 4 * spheight) / 4; in Spellbook_gump()
290 (spheight + vertspace) * (s % 4), in Spellbook_gump()
576 spheight = spshape->get_height(); in Spellscroll_gump()
/dports/multimedia/lives/lives-3.2.0/src/
H A Devents.h276 LiVESWidget *add_video_options(LiVESWidget **spwidth, int defwidth, LiVESWidget **spheight, int def…
H A Devents.c6072 LiVESWidget *add_video_options(LiVESWidget **spwidth, int defwidth, LiVESWidget **spheight, int def… in add_video_options() argument
6094 *spheight = lives_standard_spin_button_new in add_video_options()
6096 lives_spin_button_set_snap_to_multiples(LIVES_SPIN_BUTTON(*spheight), height_step); in add_video_options()
6097 lives_spin_button_update(LIVES_SPIN_BUTTON(*spheight)); in add_video_options()
6103 …add_aspect_ratio_button(LIVES_SPIN_BUTTON(*spwidth), LIVES_SPIN_BUTTON(*spheight), LIVES_BOX(hbox)… in add_video_options()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine.cpp1522 int32_t spheight; in renderAddTsprite() local
1523 int16_t spzofs = spriteheightofs(z, &spheight, 1); in renderAddTsprite()
1526 if (cb>=0 && spr->z+spzofs-spheight < sector[sectnum].ceilingz) in renderAddTsprite()