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Searched refs:sphereObj (Results 1 – 7 of 7) sorted by relevance

/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/
H A DbtSphereBoxCollisionAlgorithm.cpp29 btCollisionObject* sphereObj = m_isSwapped? col1 : col0; in btSphereBoxCollisionAlgorithm() local
32 if (!m_manifoldPtr && m_dispatcher->needsCollision(sphereObj,boxObj)) in btSphereBoxCollisionAlgorithm()
34 m_manifoldPtr = m_dispatcher->getNewManifold(sphereObj,boxObj); in btSphereBoxCollisionAlgorithm()
58 btCollisionObject* sphereObj = m_isSwapped? body1 : body0; in processCollision() local
62 btSphereShape* sphere0 = (btSphereShape*)sphereObj->getCollisionShape(); in processCollision()
66 btVector3 sphereCenter = sphereObj->getWorldTransform().getOrigin(); in processCollision()
H A DbtSphereTriangleCollisionAlgorithm.cpp51 btCollisionObject* sphereObj = m_swapped? col1 : col0; in processCollision() local
54 btSphereShape* sphere = (btSphereShape*)sphereObj->getCollisionShape(); in processCollision()
63 input.m_transformA = sphereObj->getWorldTransform(); in processCollision()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/
H A DbtSphereBoxCollisionAlgorithm.cpp29 btCollisionObject* sphereObj = m_isSwapped? col1 : col0; in btSphereBoxCollisionAlgorithm() local
32 if (!m_manifoldPtr && m_dispatcher->needsCollision(sphereObj,boxObj)) in btSphereBoxCollisionAlgorithm()
34 m_manifoldPtr = m_dispatcher->getNewManifold(sphereObj,boxObj); in btSphereBoxCollisionAlgorithm()
58 btCollisionObject* sphereObj = m_isSwapped? body1 : body0; in processCollision() local
62 btSphereShape* sphere0 = (btSphereShape*)sphereObj->getCollisionShape(); in processCollision()
66 btVector3 sphereCenter = sphereObj->getWorldTransform().getOrigin(); in processCollision()
H A DbtSphereTriangleCollisionAlgorithm.cpp51 btCollisionObject* sphereObj = m_swapped? col1 : col0; in processCollision() local
54 btSphereShape* sphere = (btSphereShape*)sphereObj->getCollisionShape(); in processCollision()
63 input.m_transformA = sphereObj->getWorldTransform(); in processCollision()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/
H A DbtSphereBoxCollisionAlgorithm.cpp29 btCollisionObject* sphereObj = m_isSwapped? col1 : col0; in btSphereBoxCollisionAlgorithm() local
32 if (!m_manifoldPtr && m_dispatcher->needsCollision(sphereObj,boxObj)) in btSphereBoxCollisionAlgorithm()
34 m_manifoldPtr = m_dispatcher->getNewManifold(sphereObj,boxObj); in btSphereBoxCollisionAlgorithm()
58 btCollisionObject* sphereObj = m_isSwapped? body1 : body0; in processCollision() local
62 btSphereShape* sphere0 = (btSphereShape*)sphereObj->getCollisionShape(); in processCollision()
66 btVector3 sphereCenter = sphereObj->getWorldTransform().getOrigin(); in processCollision()
H A DbtSphereTriangleCollisionAlgorithm.cpp51 btCollisionObject* sphereObj = m_swapped? col1 : col0; in processCollision() local
54 btSphereShape* sphere = (btSphereShape*)sphereObj->getCollisionShape(); in processCollision()
63 input.m_transformA = sphereObj->getWorldTransform(); in processCollision()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/
H A DChCollisionAlgorithmsBullet.cpp484 const btCollisionObjectWrapper* sphereObj = m_isSwapped ? col1 : col0; in btSphereCylinderCollisionAlgorithm() local
487 …if (!m_manifoldPtr && m_dispatcher->needsCollision(sphereObj->getCollisionObject(), cylObj->getCol… in btSphereCylinderCollisionAlgorithm()
488 …m_manifoldPtr = m_dispatcher->getNewManifold(sphereObj->getCollisionObject(), cylObj->getCollision… in btSphereCylinderCollisionAlgorithm()