Searched refs:sphereObj (Results 1 – 7 of 7) sorted by relevance
29 btCollisionObject* sphereObj = m_isSwapped? col1 : col0; in btSphereBoxCollisionAlgorithm() local32 if (!m_manifoldPtr && m_dispatcher->needsCollision(sphereObj,boxObj)) in btSphereBoxCollisionAlgorithm()34 m_manifoldPtr = m_dispatcher->getNewManifold(sphereObj,boxObj); in btSphereBoxCollisionAlgorithm()58 btCollisionObject* sphereObj = m_isSwapped? body1 : body0; in processCollision() local62 btSphereShape* sphere0 = (btSphereShape*)sphereObj->getCollisionShape(); in processCollision()66 btVector3 sphereCenter = sphereObj->getWorldTransform().getOrigin(); in processCollision()
51 btCollisionObject* sphereObj = m_swapped? col1 : col0; in processCollision() local54 btSphereShape* sphere = (btSphereShape*)sphereObj->getCollisionShape(); in processCollision()63 input.m_transformA = sphereObj->getWorldTransform(); in processCollision()
484 const btCollisionObjectWrapper* sphereObj = m_isSwapped ? col1 : col0; in btSphereCylinderCollisionAlgorithm() local487 …if (!m_manifoldPtr && m_dispatcher->needsCollision(sphereObj->getCollisionObject(), cylObj->getCol… in btSphereCylinderCollisionAlgorithm()488 …m_manifoldPtr = m_dispatcher->getNewManifold(sphereObj->getCollisionObject(), cylObj->getCollision… in btSphereCylinderCollisionAlgorithm()