Searched refs:spin_z_index (Results 1 – 4 of 4) sorted by relevance
549 spin_z_index = memnew(SpinBox); in TileSetEditor()550 spin_z_index->set_min(VS::CANVAS_ITEM_Z_MIN); in TileSetEditor()551 spin_z_index->set_max(VS::CANVAS_ITEM_Z_MAX); in TileSetEditor()552 spin_z_index->set_step(1); in TileSetEditor()555 spin_z_index->hide(); in TileSetEditor()556 toolbar->add_child(spin_z_index); in TileSetEditor()814 spin_z_index->hide(); in _on_edit_mode_changed()838 spin_z_index->hide(); in _on_edit_mode_changed()883 spin_z_index->hide(); in _on_edit_mode_changed()887 spin_z_index->hide(); in _on_edit_mode_changed()[all …]
156 SpinBox *spin_z_index; variable