Searched refs:spine_closed (Results 1 – 7 of 7) sorted by relevance
/dports/devel/upp/upp/bazaar/plugin/assimp/code/X3D/ |
H A D | X3DImporter_Geometry3D.cpp | 690 bool spine_closed;// flag: true if spine curve is closed. in ParseNode_Geometry3D_Extrusion() local 697 …GeometryHelper_Extrusion_CurveIsClosed(spine, true, true, spine_closed);// true - drop tail, true … in ParseNode_Geometry3D_Extrusion() 699 if(spine_closed) in ParseNode_Geometry3D_Extrusion() 715 vecY = GeometryHelper_Extrusion_GetNextY(i, spine, spine_closed); in ParseNode_Geometry3D_Extrusion() 716 vecZ = GeometryHelper_Extrusion_GetNextZ(i, spine, spine_closed, vecZ); in ParseNode_Geometry3D_Extrusion() 790 …else if(spine_closed)// if spine curve is closed then one more quad is needed: between first and l… in ParseNode_Geometry3D_Extrusion()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | X3DImporter_Geometry3D.cpp | 689 bool spine_closed;// flag: true if spine curve is closed. in ParseNode_Geometry3D_Extrusion() local 696 …GeometryHelper_Extrusion_CurveIsClosed(spine, true, true, spine_closed);// true - drop tail, true … in ParseNode_Geometry3D_Extrusion() 698 if(spine_closed) in ParseNode_Geometry3D_Extrusion() 714 vecY = GeometryHelper_Extrusion_GetNextY(i, spine, spine_closed); in ParseNode_Geometry3D_Extrusion() 715 vecZ = GeometryHelper_Extrusion_GetNextZ(i, spine, spine_closed, vecZ); in ParseNode_Geometry3D_Extrusion() 789 …else if(spine_closed)// if spine curve is closed then one more quad is needed: between first and l… in ParseNode_Geometry3D_Extrusion()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/X3D/ |
H A D | X3DImporter_Geometry3D.cpp | 627 bool spine_closed; // flag: true if spine curve is closed. in readExtrusion() local 634 …GeometryHelper_Extrusion_CurveIsClosed(spine, true, true, spine_closed); // true - drop tail, true… in readExtrusion() 636 if (spine_closed) { in readExtrusion() 650 vecY = GeometryHelper_Extrusion_GetNextY(i, spine, spine_closed); in readExtrusion() 651 vecZ = GeometryHelper_Extrusion_GetNextZ(i, spine, spine_closed, vecZ); in readExtrusion() 722 …else if (spine_closed) // if spine curve is closed then one more quad is needed: between first and… in readExtrusion()
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/dports/cad/cura/Cura-58bae31/plugins/X3DReader/ |
H A D | X3DReader.py | 419 spine_closed = spine[0] == spine[-1] 420 if spine_closed: 424 nsf = ns if spine_closed else ns - 1 462 if (i > 0 and i < ns - 1) or spine_closed: 526 if spine_closed:
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/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/compositor/ |
H A D | mesh.c | 1760 Bool smooth_normals, spine_closed, check_first_spine_vec, do_close; in mesh_extrude_path_intern() local 1771 spine_closed = 0; in mesh_extrude_path_intern() 1772 if (gf_vec_equal(thespine->vals[0], thespine->vals[thespine->count-1])) spine_closed = 1; in mesh_extrude_path_intern() 1773 if (spine_closed && (thespine->count==2)) return; in mesh_extrude_path_intern() 1967 if (spine_closed) { in mesh_extrude_path_intern() 2014 if (spine_closed && (i+1==nb_spine)) { in mesh_extrude_path_intern()
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/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/compositor/ |
H A D | mesh.c | 1760 Bool smooth_normals, spine_closed, check_first_spine_vec, do_close; in mesh_extrude_path_intern() local 1771 spine_closed = 0; in mesh_extrude_path_intern() 1772 if (gf_vec_equal(thespine->vals[0], thespine->vals[thespine->count-1])) spine_closed = 1; in mesh_extrude_path_intern() 1773 if (spine_closed && (thespine->count==2)) return; in mesh_extrude_path_intern() 1967 if (spine_closed) { in mesh_extrude_path_intern() 2014 if (spine_closed && (i+1==nb_spine)) { in mesh_extrude_path_intern()
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/io_scene_x3d/ |
H A D | import_x3d.py | 2188 spine_closed = spine[0] == spine[-1] 2189 if spine_closed: 2193 nsf = ns if spine_closed else ns - 1 2219 if (i > 0 and i < ns - 1) or spine_closed: 2282 if spine_closed:
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