Searched refs:spinspeed (Results 1 – 10 of 10) sorted by relevance
/dports/x11/xlockmore/xlockmore-5.67/modes/glx/ |
H A D | superquadrics.c | 103 static float spinspeed; variable 111 {(void *) & spinspeed, (char *) "spinspeed", (char *) "Spinspeed", (char *)DEF_SPINSPEED, t_Float} 152 GLfloat curmat[4][4], rotx, roty, rotz, spinspeed; member 519 sp->roty -= sp->spinspeed; in NextSuperquadric() 658 sp->spinspeed = speed; in InitSuperquadrics() 727 MI_COUNT(mi), MI_CYCLES(mi), spinspeed, sp); in init_superquadrics()
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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/ |
H A D | superquadrics.c | 99 static float spinspeed; variable 107 {&spinspeed, "spinspeed", "Spinspeed", DEF_SPINSPEED, t_Float} 142 GLfloat curmat[4][4], rotx, roty, rotz, spinspeed; member 510 sp->roty -= sp->spinspeed; in NextSuperquadric() 673 sp->spinspeed = speed; in InitSuperquadrics() 757 MI_COUNT(mi), MI_CYCLES(mi), spinspeed, sp); in init_superquadrics()
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H A D | rubikblocks.c | 57 static float spinspeed, tspeed, wspeed, twait, size; variable 64 { &spinspeed, "spinspeed", "SpinSpeed", DEF_SPINSPEED, t_Float}, 531 cp->rot = make_rotator(spin?spinspeed:0, spin?spinspeed:0, spin?spinspeed:0, in init_cp()
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H A D | cube21.c | 93 static float spinspeed, tspeed, wspeed, twait, size; variable 102 { &spinspeed, "spinspeed", "SpinSpeed", DEF_SPINSPEED, t_Float}, 578 if((cp->xrot += spinspeed)>360.0) cp->xrot -= 360.0; in draw_main() 579 if((cp->yrot += spinspeed)>360.0) cp->yrot -= 360.0; in draw_main()
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/dports/games/dreamchess/dreamchess-0.3.0/dreamchess/src/include/ |
H A D | theme.h | 33 float spinspeed; member
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/dports/games/scorched3d/scorched/src/client/sprites/ |
H A D | MissileActionRenderer.h | 36 MissileActionRenderer(int flareType, float scale, float spinspeed, const Vector &rotationAxis);
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/dports/games/dreamchess/dreamchess-0.3.0/dreamchess/src/ |
H A D | theme.c | 65 s->theme->selector.spinspeed = 0; in theme_open_cb() 118 s->theme->selector.spinspeed = atof(attrs[i + 1]); in theme_data_cb()
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/dports/games/dreamchess/dreamchess-0.3.0/dreamchess/src/gui/ |
H A D | ui_sdlgl_3d.c | 823 if (sel.spinspeed) { in draw_selector() 824 float phase = ((ticks % (int)(1000 / sel.spinspeed)) / (float)(1000 / sel.spinspeed)); in draw_selector()
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/dports/x11/xlockmore/xlockmore-5.67/xlock/ |
H A D | XLock.ad | 823 XLock.superquadrics.spinspeed: 5.0
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/dports/x11/xlockmore/xlockmore-5.67/docs/ |
H A D | xlock.hlp | 1623 -spinspeed num
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