Searched refs:splash_msg (Results 1 – 5 of 5) sorted by relevance
/dports/multimedia/lives/lives-3.2.0/src/ |
H A D | main.c | 2085 splash_msg(_("Loading realtime effect plugins..."), SPLASH_LEVEL_LOAD_RTE); in lives_init() 2157 … if (prefs->jack_opts & JACK_OPTS_START_ASERVER) splash_msg(_("Starting jack audio server..."), in lives_init() 2160 … if (prefs->jack_opts & JACK_OPTS_START_TSERVER) splash_msg(_("Starting jack transport server..."), in lives_init() 2162 else splash_msg(_("Connecting to jack server..."), SPLASH_LEVEL_LOAD_APLAYER); in lives_init() 2230 splash_msg(_("Starting pulseaudio server..."), SPLASH_LEVEL_LOAD_APLAYER); in lives_init() 3744 splash_msg(_("Starting GUI..."), SPLASH_LEVEL_BEGIN); in lives_startup() 3847 splash_msg(_("Loading rendered effect plugins..."), SPLASH_LEVEL_LOAD_RFX); in lives_startup()
|
H A D | main.h | 1560 void splash_msg(const char *msg, double pct);
|
H A D | gui.c | 1149 splash_msg(_("Starting GUI..."), SPLASH_LEVEL_START_GUI); in create_LiVES() 4687 void splash_msg(const char *msg, double pct) { in splash_msg() function
|
H A D | rfx-builder.c | 4350 …splash_msg((tmp = lives_strdup_printf(_("Loading rendered effect %s..."), plugin_name)), SPLASH_LE… in add_rfx_effects()
|
H A D | effects-weed.c | 4973 splash_msg(msg, SPLASH_LEVEL_LOAD_RTE); in load_weed_plugin()
|