Searched refs:splash_with_acid (Results 1 – 14 of 14) sorted by relevance
/dports/games/dungeoncrawl/dc400b26-src/source/ |
H A D | ouch.h | 34 void splash_with_acid(char acid_strength);
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H A D | ouch.cc | 225 void splash_with_acid( char acid_strength ) in splash_with_acid() function
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H A D | fight.cc | 2423 splash_with_acid(3); in monster_attack()
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H A D | beam.cc | 3243 splash_with_acid(5); in affect_player()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | actor.h | 231 virtual void splash_with_acid(const actor* evildoer, int acid_strength = -1,
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H A D | monster.h | 479 void splash_with_acid(const actor* evildoer, int /*acid_strength*/ = -1,
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H A D | melee-attack.cc | 1277 defender->splash_with_acid(&you, 3); in player_aux_apply() 2687 defender->splash_with_acid(attacker, 3); in mons_apply_attack_flavour()
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H A D | player.h | 732 void splash_with_acid(const actor* evildoer, int acid_strength,
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H A D | attack.cc | 1597 defender->splash_with_acid(attacker, 3); in apply_damage_brand()
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H A D | cloud.cc | 1196 act->splash_with_acid(agent, 5, true); in _actor_apply_cloud_side_effects()
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H A D | beam.cc | 1482 mons->splash_with_acid(pbolt.agent()); in mons_adjust_flavoured() 4027 you.splash_with_acid(agent(), 5, true); in affect_player() 4510 victim->splash_with_acid(agent(), 3); in monster_post_hit()
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H A D | terrain.cc | 889 you.splash_with_acid(nullptr, strength, false); in slime_wall_damage()
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H A D | monster.cc | 4308 void monster::splash_with_acid(const actor* evildoer, int /*acid_strength*/, in splash_with_acid() function in monster
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H A D | player.cc | 6565 void player::splash_with_acid(const actor* evildoer, int acid_strength, in splash_with_acid() function in player
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