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/dports/games/dhewm3/dhewm3-1.5.1/neo/idlib/math/
H A DSimd_AltiVec.cpp358 vector unsigned char splatMap = vec_lvsl( 0, s ); in loadSplatUnalignedScalar() local
360 splatMap = (vector unsigned char) vec_splat( (vector float) splatMap, 0 ); in loadSplatUnalignedScalar()
361 return vec_perm( v, v, splatMap ); in loadSplatUnalignedScalar()