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Searched refs:splgt_flags (Results 1 – 5 of 5) sorted by relevance

/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dp_chex.c177 sprite_light[7].splgt_flags = 0; in Chex1_PatchEngine()
178 sprite_light[8].splgt_flags = 0; in Chex1_PatchEngine()
179 sprite_light[9].splgt_flags = 0; in Chex1_PatchEngine()
180 sprite_light[10].splgt_flags = 0; in Chex1_PatchEngine()
181 sprite_light[11].splgt_flags = 0; in Chex1_PatchEngine()
182 sprite_light[12].splgt_flags = 0; in Chex1_PatchEngine()
184 sprite_light[16].splgt_flags = 0; in Chex1_PatchEngine()
185 sprite_light[17].splgt_flags = 0; in Chex1_PatchEngine()
H A Dr_defs.h685 uint16_t splgt_flags; // sprite_light_e, used in hwr_light.c member
H A Dt_func.c4328 sl->splgt_flags = ival; in SF_SetCorona()
4362 if( sl->splgt_flags == 0 ) in SF_SetCorona()
4364 sl->splgt_flags = SPLGT_dynamic|SPLGT_corona|SPLT_light; // firefly light in SF_SetCorona()
4402 sl->splgt_flags = t_argv[1].value.i; in SF_SetCorona()
H A Dr_things.c2606 cflags = lsp->splgt_flags; in Sprite_Corona_Light_fade()
2767 if( ( cz < Z1 ) & ((lsp->splgt_flags & SPLGT_source) == 0 )) in Sprite_Corona_Light_fade()
2850 if( (lsp->splgt_flags & (SPLGT_corona|SPLT_type_field)) == 0 ) goto no_corona; in Sprite_Corona_Light_setup()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/
H A Dhw_light.c428 if( lsp->splgt_flags & (SPLGT_corona|SPLT_type_field) ) in HWR_DoCoronasLighting()
518 if ( !(lsp->splgt_flags & SPLGT_corona) ) in HWR_DL_Draw_Coronas()
613 if ( (lsp->splgt_flags & SPLGT_dynamic) in HWR_DL_AddLightSprite()
614 …&& (((lsp->splgt_flags & (SPLGT_light|SPLGT_corona|SPLGT_rocket)) != SPLGT_light) || cv_grstaticli… in HWR_DL_AddLightSprite()
856 if ( lsp->splgt_flags & SPLGT_corona ) in HWR_AddMobjLights()