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Searched refs:split_w (Results 1 – 8 of 8) sorted by relevance

/dports/games/battletanks/btanks-0.9.8083/editor/
H A Dtilebox_brush.cpp148 map_x % tilebox_out->split_w[0]); in morph()
152 tilebox_out->split_w[0] + tilebox_out->split_w[1] + (map_x % tilebox_out->split_w[2])); in morph()
156 tilebox_out->split_w[0] + tilebox_out->split_w[1] + (map_x % tilebox_out->split_w[2])); in morph()
160 map_x % tilebox_out->split_w[0]); in morph()
165 tilebox->split_w[0] + (map_x % tilebox->split_w[1])); in morph()
169 map_x % tilebox->split_w[0]); in morph()
173 tilebox->split_w[0] + (map_x % tilebox->split_w[1])); in morph()
177 tilebox->split_w[0] + tilebox->split_w[1] + (map_x % tilebox->split_w[2])); in morph()
181 tilebox->split_w[0] + tilebox->split_w[1] + (map_x % tilebox->split_w[2])); in morph()
185 map_x % tilebox->split_w[0]); in morph()
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/dports/games/battletanks/btanks-0.9.8083/engine/tmx/
H A Dgenerator_object.cpp53 memset(split_w, 0, sizeof(split_w)); in init()
55 if (sscanf(attrs["width"].c_str(), "%d,%d,%d", split_w, split_w + 1, split_w + 2) != 3) in init()
65 int w = split_w[0] + split_w[1] + split_w[2]; in init()
82 …LOG_DEBUG(("box(%dx%d)[%d,%d,%d:%d,%d,%d]", w, h, split_w[0], split_w[1], split_w[2], split_h[0], … in init()
H A Dgenerator_object.h31 int split_w[3];
/dports/games/battletanks/btanks-0.9.8083/sdlx/wrappers/
H A Dd3dsdl.cpp58 int split_w, split_h; member
414 info.split_w = tex_split_w; in d3dSDL_DisplayFormatAlpha()
686 dst_rect.x = x * tex->split_w; in d3dSDL_LockSurface2()
738 src_rect.x = x * tex->split_w; in d3dSDL_UnlockSurface2()
740 src_rect.w = tex->split_w; in d3dSDL_UnlockSurface2()
881 int x1 = dxr.left / tex->split_w, x2 = align_div(dxr.right, tex->split_w); in d3dSDL_BlitSurface()
899 const int offset_x = x * tex->split_w, offset_y = y * tex->split_h; in d3dSDL_BlitSurface()
907 if (src_rect.right > tex->split_w) in d3dSDL_BlitSurface()
908 src_rect.right = tex->split_w; in d3dSDL_BlitSurface()
1036 int x1 = rect.x / tex->split_w, y1 = rect.y / tex->split_h; in d3dSDL_FillRect()
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H A Dd3dsdl8.cpp63 int split_w, split_h; member
411 info.split_w = tex_split_w; in convert_to_display()
696 dst_rect.x = x * tex->split_w; in d3dSDL_LockSurface2()
748 src_rect.x = x * tex->split_w; in d3dSDL_UnlockSurface2()
750 src_rect.w = tex->split_w; in d3dSDL_UnlockSurface2()
892 int x1 = dxr.left / tex->split_w, x2 = align_div(dxr.right, tex->split_w); in d3dSDL_BlitSurface()
910 const int offset_x = x * tex->split_w, offset_y = y * tex->split_h; in d3dSDL_BlitSurface()
918 if (src_rect.right > tex->split_w) in d3dSDL_BlitSurface()
919 src_rect.right = tex->split_w; in d3dSDL_BlitSurface()
1046 int x1 = rect.x / tex->split_w, y1 = rect.y / tex->split_h; in d3dSDL_FillRect()
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/dports/science/py-chainer/chainer-7.8.0/chainerx_cc/chainerx/routines/
H A Dn_step_rnn.cc73 std::vector<Array> split_w = Split(gru_x, 3, 1); in GruImpl() local
75 Array r_prev = split_w[0] + split_h[0]; in GruImpl()
77 Array z_prev = split_w[1] + split_h[1]; in GruImpl()
79 Array h_bar_prev = split_w[2] + r * split_h[2]; in GruImpl()
/dports/editors/mle/mle-1.4.3/
H A Dbview.c931 int split_w; in _bview_draw_edit() local
944 split_w = w - (int)((float)w * self->split_factor); in _bview_draw_edit()
947 split_w = w; in _bview_draw_edit()
952 _bview_draw_edit(self->split_child, x + (w - split_w), y + (h - split_h), split_w, split_h); in _bview_draw_edit()
955 w -= (w - split_w); in _bview_draw_edit()
/dports/devel/radare2/radare2-5.1.1/libr/core/
H A Dvisual.c4067 int split_w = 12 + 4 + hex_cols + (hex_cols * 3); in visual_refresh() local
4078 int split_w = 12 + 4 + hex_cols + (hex_cols * 3); in visual_refresh() local
4079 if (split_w > w) { in visual_refresh()
4087 r_cons_column (split_w); in visual_refresh()
4145 cmd_result = r_str_ansi_crop (cmd_result, 0, 0, split_w, -1); in visual_refresh()