Searched refs:spot_on_table (Results 1 – 2 of 2) sorted by relevance
/dports/games/exult/exult-snapshot-v1.7.0.20211128/ |
H A D | schedule.cc | 3018 p.get(rand() % p.size(), spot, spot_on_table); in now_what() 3025 spot_on_table.tz += info.get_3d_height(); in now_what() 3034 Game_object::find_nearby(potions, spot_on_table, 340, 0, 0); in now_what() 3039 Tile_coord t = Map_chunk::find_spot(spot_on_table, 0, in now_what() 3041 if (t.tx != -1 && t.tz == spot_on_table.tz) { in now_what() 3051 int dir = npc->get_direction(spot_on_table); in now_what() 4457 Tile_coord spot_on_table; in now_what() local 4458 p.get(rand() % p.size(), spot, spot_on_table); in now_what() 4463 spot_on_table.tz += info.get_3d_height(); in now_what() 4466 Tile_coord t = Map_chunk::find_spot(spot_on_table, 0, in now_what() [all …]
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H A D | schedule.h | 505 Tile_coord spot_on_table; variable
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