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Searched refs:sprIdx (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/
H A Dphantom_scenes5.cpp1247 int sprIdx; in room_502_initialize_panels() local
1254 sprIdx = _globals._spriteIndexes[11]; in room_502_initialize_panels()
1261 sprIdx = _globals._spriteIndexes[12]; in room_502_initialize_panels()
1268 sprIdx = _globals._spriteIndexes[13]; in room_502_initialize_panels()
1272 sprIdx = _globals._spriteIndexes[14]; in room_502_initialize_panels()
3393 int sprIdx; in actions() local
3396 sprIdx = _globals._spriteIndexes[4]; in actions()
3398 sprIdx = _globals._spriteIndexes[3]; in actions()
3400 sprIdx = _globals._spriteIndexes[2]; in actions()
3402 sprIdx = _globals._spriteIndexes[1]; in actions()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/
H A Dphantom_scenes5.cpp1253 int sprIdx; in room_502_initialize_panels() local
1260 sprIdx = _globals._spriteIndexes[11]; in room_502_initialize_panels()
1267 sprIdx = _globals._spriteIndexes[12]; in room_502_initialize_panels()
1274 sprIdx = _globals._spriteIndexes[13]; in room_502_initialize_panels()
1278 sprIdx = _globals._spriteIndexes[14]; in room_502_initialize_panels()
3405 int sprIdx; in actions() local
3408 sprIdx = _globals._spriteIndexes[4]; in actions()
3410 sprIdx = _globals._spriteIndexes[3]; in actions()
3412 sprIdx = _globals._spriteIndexes[2]; in actions()
3414 sprIdx = _globals._spriteIndexes[1]; in actions()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/nebular/
H A Dnebular_scenes3.cpp409 int sprIdx = _scene->_sequences.addSpriteCycle(_explosionSpriteId, false, 8, 1, 0, 0); in step() local
410 _scene->_sequences.setAnimRange(sprIdx, -1, 4); in step()
411 _scene->_sequences.setDepth(sprIdx, 1); in step()
412 _scene->_sequences.addSubEntry(sprIdx, SEQUENCE_TRIGGER_EXPIRE, 0, 71); in step()
425 int sprIdx = _scene->_sequences.addSpriteCycle(_explosionSpriteId, false, 8, 1, 0, 0); in step() local
426 _scene->_sequences.setAnimRange(sprIdx, 5, -2); in step()
427 _scene->_sequences.setDepth(sprIdx, 1); in step()
428 _scene->_sequences.addSubEntry(sprIdx, SEQUENCE_TRIGGER_EXPIRE, 0, 73); in step()
430 _scene->_sequences.addSubEntry(sprIdx, SEQUENCE_TRIGGER_SPRITE, 8, 78); in step()
436 _scene->_sequences.setAnimRange(sprIdx, -2, -2); in step()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/mads/nebular/
H A Dnebular_scenes3.cpp409 int sprIdx = _scene->_sequences.addSpriteCycle(_explosionSpriteId, false, 8, 1, 0, 0); in step() local
410 _scene->_sequences.setAnimRange(sprIdx, -1, 4); in step()
411 _scene->_sequences.setDepth(sprIdx, 1); in step()
412 _scene->_sequences.addSubEntry(sprIdx, SEQUENCE_TRIGGER_EXPIRE, 0, 71); in step()
425 int sprIdx = _scene->_sequences.addSpriteCycle(_explosionSpriteId, false, 8, 1, 0, 0); in step() local
426 _scene->_sequences.setAnimRange(sprIdx, 5, -2); in step()
427 _scene->_sequences.setDepth(sprIdx, 1); in step()
428 _scene->_sequences.addSubEntry(sprIdx, SEQUENCE_TRIGGER_EXPIRE, 0, 73); in step()
430 _scene->_sequences.addSubEntry(sprIdx, SEQUENCE_TRIGGER_SPRITE, 8, 78); in step()
436 _scene->_sequences.setAnimRange(sprIdx, -2, -2); in step()
[all …]
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/dragonsphere/
H A Ddragonsphere_scenes1.cpp229 int sprIdx = _scene->_sprites.addSprites("*ob001i"); in actions() local
230 int seqIdx = _scene->_sequences.addStampCycle(sprIdx, false, 1); in actions()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/dragonsphere/
H A Ddragonsphere_scenes1.cpp233 int sprIdx = _scene->_sprites.addSprites("*ob001i"); in actions() local
234 int seqIdx = _scene->_sequences.addStampCycle(sprIdx, false, 1); in actions()