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Searched refs:spr_pass2 (Results 1 – 5 of 5) sorted by relevance

/dports/emulators/cannonball/cannonball-0.34/src/main/engine/
H A Docrash.cpp47 spr_pass2 = p2; in init()
133 if (spr_pass2->control & OSprites::ENABLE) in tick()
134 if (outrun.tick_frame) ((ocrash).*(function_pass2))(spr_pass2); in tick()
135 else osprites.do_spr_order_shadows(spr_pass2); in tick()
139 if (outrun.tick_frame) do_shadow(spr_pass2, spr_pass2s); in tick()
299 spr_pass2->control |= OSprites::ENABLE; in init_collision()
305 oferrari.spr_pass2->control &= ~OSprites::ENABLE; in init_collision()
464 oferrari.spr_pass2->control |= OSprites::ENABLE; in end_collision()
493 spr_pass2->control &= ~OSprites::ENABLE; in end_collision()
1109 else if (sprite == spr_pass2) in do_crash_passengers()
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H A Doferrari.cpp57 spr_pass2 = p2; in init()
62 spr_pass2->control |= OSprites::ENABLE; in init()
189 if (spr_pass2->control & OSprites::ENABLE) in tick()
192 set_passenger_sprite(spr_pass2); in tick()
194 draw_sprite(spr_pass2); in tick()
230 spr_pass2->reload = 0; in init_ingame()
231 spr_pass2->counter = 0; in init_ingame()
232 spr_pass2->xw1 = 0; in init_ingame()
939 if (sprite == spr_pass2) addr += 4; // Female frames in set_passenger_frame()
H A Docrash.hpp36 oentry* spr_pass2; member in OCrash
H A Doferrari.hpp34 oentry *spr_pass2; member in OFerrari
H A Doanimseq.cpp339 oferrari.spr_pass2->control &= ~OSprites::ENABLE; in init_end_seq()