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Searched refs:sprdef (Results 1 – 25 of 39) sorted by relevance

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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dr_things.c517 spritedef_t* sprdef; in R_ProjectSprite() local
560 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
562 if ( (thing->frame&FF_FRAMEMASK) >= sprdef->numframes ) in R_ProjectSprite()
566 sprframe = &sprdef->spriteframes[ thing->frame & FF_FRAMEMASK]; in R_ProjectSprite()
708 spritedef_t* sprdef; in R_DrawPSprite() local
721 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
723 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite()
727 sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ]; in R_DrawPSprite()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dr_things.c460 spritedef_t* sprdef; in R_ProjectSprite() local
503 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
505 if ( (thing->frame&FF_FRAMEMASK) >= sprdef->numframes ) in R_ProjectSprite()
509 sprframe = &sprdef->spriteframes[ thing->frame & FF_FRAMEMASK]; in R_ProjectSprite()
643 spritedef_t* sprdef; in R_DrawPSprite() local
656 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
658 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite()
662 sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ]; in R_DrawPSprite()
H A Df_finale.c543 spritedef_t* sprdef; in F_CastDrawer() local
555 sprdef = &sprites[caststate->sprite]; in F_CastDrawer()
556 sprframe = &sprdef->spriteframes[ caststate->frame & FF_FRAMEMASK]; in F_CastDrawer()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dr_things.c517 spritedef_t* sprdef; in R_ProjectSprite() local
560 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
562 if ( (thing->frame&FF_FRAMEMASK) >= sprdef->numframes ) in R_ProjectSprite()
566 sprframe = &sprdef->spriteframes[ thing->frame & FF_FRAMEMASK]; in R_ProjectSprite()
708 spritedef_t* sprdef; in R_DrawPSprite() local
721 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
723 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite()
727 sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ]; in R_DrawPSprite()
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dr_things.c463 spritedef_t *sprdef; in R_ProjectSprite() local
516 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
518 if (!sprdef->numframes) in R_ProjectSprite()
523 *sprdef = sprites[fallback]; in R_ProjectSprite()
524 if (!sprdef->spriteframes) in R_ProjectSprite()
527 *sprdef = sprites[SPR_TNT1]; in R_ProjectSprite()
532 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite()
681 spritedef_t *sprdef; in R_DrawPSprite() local
692 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
694 sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK]; in R_DrawPSprite()
H A Df_finale.c637 spritedef_t* sprdef; in F_CastDrawer() local
650 sprdef = &sprites[caststate->sprite]; in F_CastDrawer()
652 if (sprframenum < sprdef->numframes) in F_CastDrawer()
654 sprframe = &sprdef->spriteframes[ caststate->frame & FF_FRAMEMASK]; in F_CastDrawer()
/dports/games/heretic/glheretic-1.2/
H A Dr_things.c469 spritedef_t *sprdef; in R_ProjectSprite() local
514 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
516 if ( (thing->frame&FF_FRAMEMASK) >= sprdef->numframes ) in R_ProjectSprite()
520 sprframe = &sprdef->spriteframes[ thing->frame & FF_FRAMEMASK]; in R_ProjectSprite()
678 spritedef_t *sprdef; in R_DrawPSprite() local
694 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
696 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite()
700 sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ]; in R_DrawPSprite()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dr_things.c473 spritedef_t *sprdef; in R_ProjectSprite() local
516 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
518 if ((thing->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_ProjectSprite()
522 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite()
672 spritedef_t *sprdef; in R_DrawPSprite() local
688 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
690 if ((psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite()
694 sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK]; in R_DrawPSprite()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dr_things.c493 spritedef_t *sprdef; in R_ProjectSprite() local
564 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
566 if ((thing->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_ProjectSprite()
570 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite()
716 spritedef_t *sprdef; in R_DrawPSprite() local
732 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
734 if ((psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite()
738 sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK]; in R_DrawPSprite()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dr_things.c473 spritedef_t *sprdef; in R_ProjectSprite() local
516 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
518 if ((thing->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_ProjectSprite()
522 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite()
672 spritedef_t *sprdef; in R_DrawPSprite() local
688 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
690 if ((psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite()
694 sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK]; in R_DrawPSprite()
/dports/games/uhexen/uhexen-0.601/src/
H A Dr_things.c468 spritedef_t *sprdef; in R_ProjectSprite() local
511 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
513 if ( (thing->frame&FF_FRAMEMASK) >= sprdef->numframes ) in R_ProjectSprite()
517 sprframe = &sprdef->spriteframes[ thing->frame & FF_FRAMEMASK]; in R_ProjectSprite()
668 spritedef_t *sprdef; in R_DrawPSprite() local
684 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
686 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite()
690 sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ]; in R_DrawPSprite()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dr_things.c464 spritedef_t *sprdef; in R_ProjectSprite() local
507 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
509 if ((thing->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_ProjectSprite()
513 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite()
659 spritedef_t *sprdef; in R_DrawPSprite() local
675 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
677 if ((psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite()
681 sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK]; in R_DrawPSprite()
/dports/games/prboom/prboom-2.5.0/src/
H A Dr_things.c462 spritedef_t *sprdef; in R_ProjectSprite() local
517 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
520 if ((thing->frame&FF_FRAMEMASK) >= sprdef->numframes) in R_ProjectSprite()
525 if (!sprdef->spriteframes) in R_ProjectSprite()
529 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite()
691 spritedef_t *sprdef; in R_DrawPSprite() local
709 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
712 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite()
717 sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK]; in R_DrawPSprite()
H A Df_finale.c562 spritedef_t* sprdef; in F_CastDrawer() local
574 sprdef = &sprites[caststate->sprite]; in F_CastDrawer()
575 sprframe = &sprdef->spriteframes[ caststate->frame & FF_FRAMEMASK]; in F_CastDrawer()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dr_things.c575 spritedef_t* sprdef; in R_ProjectSprite() local
645 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
647 if (!sprdef->numframes && thing->sprite == SPR_TNT1) in R_ProjectSprite()
652 if ( (thing->frame&FF_FRAMEMASK) >= sprdef->numframes ) in R_ProjectSprite()
656 sprframe = &sprdef->spriteframes[ thing->frame & FF_FRAMEMASK]; in R_ProjectSprite()
977 spritedef_t* sprdef; in R_DrawPSprite() local
990 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
992 if (!sprdef->numframes && psp->state->sprite == SPR_TNT1) in R_DrawPSprite()
997 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite()
1001 sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ]; in R_DrawPSprite()
H A Df_finale.c837 spritedef_t* sprdef; in F_CastDrawer() local
849 sprdef = &sprites[caststate->sprite]; in F_CastDrawer()
851 if (!sprdef->numframes && caststate->sprite == SPR_TNT1) in F_CastDrawer()
855 sprframe = &sprdef->spriteframes[ caststate->frame & FF_FRAMEMASK]; in F_CastDrawer()
/dports/games/vavoom/vavoom-1.33/source/
H A Dr_things.cpp317 spritedef_t* sprdef; in RenderSprite() local
336 sprdef = &sprites[SpriteIndex]; in RenderSprite()
337 if ((DispState->Frame & VState::FF_FRAMEMASK) >= sprdef->numframes) in RenderSprite()
345 sprframe = &sprdef->spriteframes[DispState->Frame & VState::FF_FRAMEMASK]; in RenderSprite()
718 spritedef_t* sprdef; in RenderPSprite() local
732 sprdef = &sprites[VSt->State->SpriteIndex]; in RenderPSprite()
733 if ((VSt->State->Frame & VState::FF_FRAMEMASK) >= sprdef->numframes) in RenderPSprite()
741 sprframe = &sprdef->spriteframes[VSt->State->Frame & VState::FF_FRAMEMASK]; in RenderPSprite()
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Dr_things.cpp722 spritedef_t* sprdef; in R_ProjectSprite() local
763 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
766 if ( (thing->frame & FF_FRAMEMASK) >= sprdef->numframes ) in R_ProjectSprite()
773 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite()
791 R_CacheSprite (sprdef); // [RH] speeds up game startup time in R_ProjectSprite()
883 spritedef_t* sprdef; in R_DrawPSprite() local
900 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
902 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) { in R_DrawPSprite()
907 sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ]; in R_DrawPSprite()
913 R_CacheSprite (sprdef); // [RH] speeds up game startup time in R_DrawPSprite()
H A Df_finale.cpp464 spritedef_t* sprdef; in F_CastDrawer() local
478 sprdef = &sprites[castsprite]; in F_CastDrawer()
479 sprframe = &sprdef->spriteframes[caststate->frame & FF_FRAMEMASK]; in F_CastDrawer()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dr_things.c598 spritedef_t *sprdef; in R_ProjectSprite() local
663 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
666 if ((thing->frame&FF_FRAMEMASK) >= sprdef->numframes) in R_ProjectSprite()
671 if (!sprdef->spriteframes) in R_ProjectSprite()
675 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite()
881 spritedef_t *sprdef; in R_DrawPSprite() local
897 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
900 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite()
905 sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK]; in R_DrawPSprite()
H A Df_finale.c561 spritedef_t* sprdef; in F_CastDrawer() local
575 sprdef = &sprites[caststate->sprite]; in F_CastDrawer()
576 sprframe = &sprdef->spriteframes[ caststate->frame & FF_FRAMEMASK]; in F_CastDrawer()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dlua_hudlib.c409 spritedef_t *sprdef; in libd_getSpritePatch() local
434 sprdef = &sprites[i]; in libd_getSpritePatch()
439 if (frame >= sprdef->numframes) in libd_getSpritePatch()
442 sprframe = &sprdef->spriteframes[frame]; in libd_getSpritePatch()
484 spritedef_t *sprdef; in libd_getSprite2Patch() local
546 sprdef = &skins[i].sprites[j]; in libd_getSprite2Patch()
551 if (frame >= sprdef->numframes) in libd_getSprite2Patch()
554 sprframe = &sprdef->spriteframes[frame]; in libd_getSprite2Patch()
H A Dr_things.c1399 spritedef_t *sprdef;
1484 sprdef = &((skin_t *)thing->skin)->sprites[thing->sprite2];
1488 if (frame >= sprdef->numframes) {
1492 sprdef = &sprites[thing->sprite];
1501 sprdef = &sprites[thing->sprite];
1506 if (frame >= sprdef->numframes)
1517 sprdef = &sprites[thing->sprite];
1523 sprframe = &sprdef->spriteframes[frame];
2072 spritedef_t *sprdef;
2110 sprdef = &sprites[thing->sprite];
[all …]
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Df_finale.c633 spritedef_t* sprdef; in F_CastDrawer() local
644 sprdef = &sprites[caststate->sprite]; in F_CastDrawer()
645 sprfrot = get_framerotation( sprdef, caststate->frame & FF_FRAMEMASK, 0 ); in F_CastDrawer()
H A Dr_things.c1409 spritedef_t* sprdef; in R_ProjectSprite() local
1463 sprdef = &((skin_t *)thing->skin)->spritedef; in R_ProjectSprite()
1465 sprdef = &sprites[thing->sprite]; in R_ProjectSprite()
1468 if ( (thing->frame&FF_FRAMEMASK) >= sprdef->numframes ) { in R_ProjectSprite()
1477 if( (byte*)sprdef->spriteframe < (byte*)0x1000 ) in R_ProjectSprite()
1484 sprframe = get_spriteframe( sprdef, fr ); in R_ProjectSprite()
1511 sprfrot = get_framerotation( sprdef, fr, rot ); in R_ProjectSprite()
1797 spritedef_t* sprdef; in R_DrawPSprite() local
1816 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite()
1828 if( (byte*)sprdef->spriteframe < (byte*)0x1000 ) in R_DrawPSprite()
[all …]

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