/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | r_things.c | 517 spritedef_t* sprdef; in R_ProjectSprite() local 560 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 562 if ( (thing->frame&FF_FRAMEMASK) >= sprdef->numframes ) in R_ProjectSprite() 566 sprframe = &sprdef->spriteframes[ thing->frame & FF_FRAMEMASK]; in R_ProjectSprite() 708 spritedef_t* sprdef; in R_DrawPSprite() local 721 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 723 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite() 727 sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ]; in R_DrawPSprite()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | r_things.c | 460 spritedef_t* sprdef; in R_ProjectSprite() local 503 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 505 if ( (thing->frame&FF_FRAMEMASK) >= sprdef->numframes ) in R_ProjectSprite() 509 sprframe = &sprdef->spriteframes[ thing->frame & FF_FRAMEMASK]; in R_ProjectSprite() 643 spritedef_t* sprdef; in R_DrawPSprite() local 656 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 658 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite() 662 sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ]; in R_DrawPSprite()
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H A D | f_finale.c | 543 spritedef_t* sprdef; in F_CastDrawer() local 555 sprdef = &sprites[caststate->sprite]; in F_CastDrawer() 556 sprframe = &sprdef->spriteframes[ caststate->frame & FF_FRAMEMASK]; in F_CastDrawer()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | r_things.c | 517 spritedef_t* sprdef; in R_ProjectSprite() local 560 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 562 if ( (thing->frame&FF_FRAMEMASK) >= sprdef->numframes ) in R_ProjectSprite() 566 sprframe = &sprdef->spriteframes[ thing->frame & FF_FRAMEMASK]; in R_ProjectSprite() 708 spritedef_t* sprdef; in R_DrawPSprite() local 721 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 723 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite() 727 sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ]; in R_DrawPSprite()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | r_things.c | 463 spritedef_t *sprdef; in R_ProjectSprite() local 516 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 518 if (!sprdef->numframes) in R_ProjectSprite() 523 *sprdef = sprites[fallback]; in R_ProjectSprite() 524 if (!sprdef->spriteframes) in R_ProjectSprite() 527 *sprdef = sprites[SPR_TNT1]; in R_ProjectSprite() 532 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite() 681 spritedef_t *sprdef; in R_DrawPSprite() local 692 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 694 sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK]; in R_DrawPSprite()
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H A D | f_finale.c | 637 spritedef_t* sprdef; in F_CastDrawer() local 650 sprdef = &sprites[caststate->sprite]; in F_CastDrawer() 652 if (sprframenum < sprdef->numframes) in F_CastDrawer() 654 sprframe = &sprdef->spriteframes[ caststate->frame & FF_FRAMEMASK]; in F_CastDrawer()
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/dports/games/heretic/glheretic-1.2/ |
H A D | r_things.c | 469 spritedef_t *sprdef; in R_ProjectSprite() local 514 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 516 if ( (thing->frame&FF_FRAMEMASK) >= sprdef->numframes ) in R_ProjectSprite() 520 sprframe = &sprdef->spriteframes[ thing->frame & FF_FRAMEMASK]; in R_ProjectSprite() 678 spritedef_t *sprdef; in R_DrawPSprite() local 694 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 696 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite() 700 sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ]; in R_DrawPSprite()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | r_things.c | 473 spritedef_t *sprdef; in R_ProjectSprite() local 516 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 518 if ((thing->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_ProjectSprite() 522 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite() 672 spritedef_t *sprdef; in R_DrawPSprite() local 688 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 690 if ((psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite() 694 sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK]; in R_DrawPSprite()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | r_things.c | 493 spritedef_t *sprdef; in R_ProjectSprite() local 564 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 566 if ((thing->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_ProjectSprite() 570 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite() 716 spritedef_t *sprdef; in R_DrawPSprite() local 732 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 734 if ((psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite() 738 sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK]; in R_DrawPSprite()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | r_things.c | 473 spritedef_t *sprdef; in R_ProjectSprite() local 516 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 518 if ((thing->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_ProjectSprite() 522 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite() 672 spritedef_t *sprdef; in R_DrawPSprite() local 688 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 690 if ((psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite() 694 sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK]; in R_DrawPSprite()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | r_things.c | 468 spritedef_t *sprdef; in R_ProjectSprite() local 511 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 513 if ( (thing->frame&FF_FRAMEMASK) >= sprdef->numframes ) in R_ProjectSprite() 517 sprframe = &sprdef->spriteframes[ thing->frame & FF_FRAMEMASK]; in R_ProjectSprite() 668 spritedef_t *sprdef; in R_DrawPSprite() local 684 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 686 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite() 690 sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ]; in R_DrawPSprite()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | r_things.c | 464 spritedef_t *sprdef; in R_ProjectSprite() local 507 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 509 if ((thing->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_ProjectSprite() 513 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite() 659 spritedef_t *sprdef; in R_DrawPSprite() local 675 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 677 if ((psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite() 681 sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK]; in R_DrawPSprite()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | r_things.c | 462 spritedef_t *sprdef; in R_ProjectSprite() local 517 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 520 if ((thing->frame&FF_FRAMEMASK) >= sprdef->numframes) in R_ProjectSprite() 525 if (!sprdef->spriteframes) in R_ProjectSprite() 529 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite() 691 spritedef_t *sprdef; in R_DrawPSprite() local 709 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 712 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite() 717 sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK]; in R_DrawPSprite()
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H A D | f_finale.c | 562 spritedef_t* sprdef; in F_CastDrawer() local 574 sprdef = &sprites[caststate->sprite]; in F_CastDrawer() 575 sprframe = &sprdef->spriteframes[ caststate->frame & FF_FRAMEMASK]; in F_CastDrawer()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | r_things.c | 575 spritedef_t* sprdef; in R_ProjectSprite() local 645 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 647 if (!sprdef->numframes && thing->sprite == SPR_TNT1) in R_ProjectSprite() 652 if ( (thing->frame&FF_FRAMEMASK) >= sprdef->numframes ) in R_ProjectSprite() 656 sprframe = &sprdef->spriteframes[ thing->frame & FF_FRAMEMASK]; in R_ProjectSprite() 977 spritedef_t* sprdef; in R_DrawPSprite() local 990 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 992 if (!sprdef->numframes && psp->state->sprite == SPR_TNT1) in R_DrawPSprite() 997 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite() 1001 sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ]; in R_DrawPSprite()
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H A D | f_finale.c | 837 spritedef_t* sprdef; in F_CastDrawer() local 849 sprdef = &sprites[caststate->sprite]; in F_CastDrawer() 851 if (!sprdef->numframes && caststate->sprite == SPR_TNT1) in F_CastDrawer() 855 sprframe = &sprdef->spriteframes[ caststate->frame & FF_FRAMEMASK]; in F_CastDrawer()
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | r_things.cpp | 317 spritedef_t* sprdef; in RenderSprite() local 336 sprdef = &sprites[SpriteIndex]; in RenderSprite() 337 if ((DispState->Frame & VState::FF_FRAMEMASK) >= sprdef->numframes) in RenderSprite() 345 sprframe = &sprdef->spriteframes[DispState->Frame & VState::FF_FRAMEMASK]; in RenderSprite() 718 spritedef_t* sprdef; in RenderPSprite() local 732 sprdef = &sprites[VSt->State->SpriteIndex]; in RenderPSprite() 733 if ((VSt->State->Frame & VState::FF_FRAMEMASK) >= sprdef->numframes) in RenderPSprite() 741 sprframe = &sprdef->spriteframes[VSt->State->Frame & VState::FF_FRAMEMASK]; in RenderPSprite()
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | r_things.cpp | 722 spritedef_t* sprdef; in R_ProjectSprite() local 763 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 766 if ( (thing->frame & FF_FRAMEMASK) >= sprdef->numframes ) in R_ProjectSprite() 773 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite() 791 R_CacheSprite (sprdef); // [RH] speeds up game startup time in R_ProjectSprite() 883 spritedef_t* sprdef; in R_DrawPSprite() local 900 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 902 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) { in R_DrawPSprite() 907 sprframe = &sprdef->spriteframes[ psp->state->frame & FF_FRAMEMASK ]; in R_DrawPSprite() 913 R_CacheSprite (sprdef); // [RH] speeds up game startup time in R_DrawPSprite()
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H A D | f_finale.cpp | 464 spritedef_t* sprdef; in F_CastDrawer() local 478 sprdef = &sprites[castsprite]; in F_CastDrawer() 479 sprframe = &sprdef->spriteframes[caststate->frame & FF_FRAMEMASK]; in F_CastDrawer()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | r_things.c | 598 spritedef_t *sprdef; in R_ProjectSprite() local 663 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 666 if ((thing->frame&FF_FRAMEMASK) >= sprdef->numframes) in R_ProjectSprite() 671 if (!sprdef->spriteframes) in R_ProjectSprite() 675 sprframe = &sprdef->spriteframes[thing->frame & FF_FRAMEMASK]; in R_ProjectSprite() 881 spritedef_t *sprdef; in R_DrawPSprite() local 897 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 900 if ( (psp->state->frame & FF_FRAMEMASK) >= sprdef->numframes) in R_DrawPSprite() 905 sprframe = &sprdef->spriteframes[psp->state->frame & FF_FRAMEMASK]; in R_DrawPSprite()
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H A D | f_finale.c | 561 spritedef_t* sprdef; in F_CastDrawer() local 575 sprdef = &sprites[caststate->sprite]; in F_CastDrawer() 576 sprframe = &sprdef->spriteframes[ caststate->frame & FF_FRAMEMASK]; in F_CastDrawer()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | lua_hudlib.c | 409 spritedef_t *sprdef; in libd_getSpritePatch() local 434 sprdef = &sprites[i]; in libd_getSpritePatch() 439 if (frame >= sprdef->numframes) in libd_getSpritePatch() 442 sprframe = &sprdef->spriteframes[frame]; in libd_getSpritePatch() 484 spritedef_t *sprdef; in libd_getSprite2Patch() local 546 sprdef = &skins[i].sprites[j]; in libd_getSprite2Patch() 551 if (frame >= sprdef->numframes) in libd_getSprite2Patch() 554 sprframe = &sprdef->spriteframes[frame]; in libd_getSprite2Patch()
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H A D | r_things.c | 1399 spritedef_t *sprdef; 1484 sprdef = &((skin_t *)thing->skin)->sprites[thing->sprite2]; 1488 if (frame >= sprdef->numframes) { 1492 sprdef = &sprites[thing->sprite]; 1501 sprdef = &sprites[thing->sprite]; 1506 if (frame >= sprdef->numframes) 1517 sprdef = &sprites[thing->sprite]; 1523 sprframe = &sprdef->spriteframes[frame]; 2072 spritedef_t *sprdef; 2110 sprdef = &sprites[thing->sprite]; [all …]
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | f_finale.c | 633 spritedef_t* sprdef; in F_CastDrawer() local 644 sprdef = &sprites[caststate->sprite]; in F_CastDrawer() 645 sprfrot = get_framerotation( sprdef, caststate->frame & FF_FRAMEMASK, 0 ); in F_CastDrawer()
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H A D | r_things.c | 1409 spritedef_t* sprdef; in R_ProjectSprite() local 1463 sprdef = &((skin_t *)thing->skin)->spritedef; in R_ProjectSprite() 1465 sprdef = &sprites[thing->sprite]; in R_ProjectSprite() 1468 if ( (thing->frame&FF_FRAMEMASK) >= sprdef->numframes ) { in R_ProjectSprite() 1477 if( (byte*)sprdef->spriteframe < (byte*)0x1000 ) in R_ProjectSprite() 1484 sprframe = get_spriteframe( sprdef, fr ); in R_ProjectSprite() 1511 sprfrot = get_framerotation( sprdef, fr, rot ); in R_ProjectSprite() 1797 spritedef_t* sprdef; in R_DrawPSprite() local 1816 sprdef = &sprites[psp->state->sprite]; in R_DrawPSprite() 1828 if( (byte*)sprdef->spriteframe < (byte*)0x1000 ) in R_DrawPSprite() [all …]
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