/dports/games/manaplus/manaplus-2.1.3.17/src/unittests/resources/sprite/ |
H A D | animatedsprite.cc | 180 AnimatedSprite *sprite2 = AnimatedSprite::load( in PRAGMA48() local 182 sprite2->play(SpriteAction::SIT); in PRAGMA48() 184 REQUIRE(false == sprite2->update(1)); in PRAGMA48() 185 REQUIRE(2 == const_cast<Animation*>(sprite2->getAnimation()) in PRAGMA48() 187 REQUIRE(0 == sprite2->getFrameTime()); in PRAGMA48() 188 REQUIRE(85 == sprite2->getFrame()->delay); in PRAGMA48() 190 REQUIRE(true == sprite2->update(1 + 10 + 20 + 10 + 25 + 10 + 10 + 1)); in PRAGMA48() 191 REQUIRE(1 == sprite2->getFrameIndex()); in PRAGMA48() 192 REQUIRE(1 == sprite2->getFrameTime()); in PRAGMA48() 193 delete sprite2; in PRAGMA48()
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/dports/devel/py-game/pygame-2.1.0/examples/ |
H A D | sprite_texture.py | 53 sprite2 = Something(Image(tex)) variable 54 sprite2.rect.x = 250 55 sprite2.rect.y = 250 56 sprite2.rect.w /= 2 57 sprite2.rect.h /= 2 60 group.add(sprite2)
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | deckarn.cpp | 38 int sprite2; in draw_sprites() local 87 sprite2 = sprite; in draw_sprites() 91 sprite2 = sprite + 1; in draw_sprites() 102 sprite2, in draw_sprites() 114 sprite2, in draw_sprites()
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H A D | deco_mlc.cpp | 151 int sprite2 = 0,use8bppMode = 0; in draw_sprites() local 335 sprite2 = (index_ptr8[7] << 8) | index_ptr8[6]; in draw_sprites() 341 sprite2 = ((index_ptr[2] & 0x3) << 16) | (index_ptr[3] & 0xffff); in draw_sprites() 464 int tile2 = sprite2 + count; in draw_sprites()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | deckarn.cpp | 38 int sprite2; in draw_sprites() local 87 sprite2 = sprite; in draw_sprites() 91 sprite2 = sprite + 1; in draw_sprites() 102 sprite2, in draw_sprites() 114 sprite2, in draw_sprites()
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H A D | deco_mlc.cpp | 151 int sprite2 = 0,use8bppMode = 0; in draw_sprites() local 335 sprite2 = (index_ptr8[7] << 8) | index_ptr8[6]; in draw_sprites() 341 sprite2 = ((index_ptr[2] & 0x3) << 16) | (index_ptr[3] & 0xffff); in draw_sprites() 464 int tile2 = sprite2 + count; in draw_sprites()
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/ |
H A D | karnov.c | 117 int x,y,sprite,sprite2,colour,fx,fy,extra; in karnov_vh_screenrefresh() local 143 sprite2=sprite; in karnov_vh_screenrefresh() 146 else sprite2=sprite+1; in karnov_vh_screenrefresh() 156 sprite2, in karnov_vh_screenrefresh() 221 int x,y,sprite,sprite2,colour,fx,fy,extra; in wndrplnt_vh_screenrefresh() local 247 sprite2=sprite; in wndrplnt_vh_screenrefresh() 250 else sprite2=sprite+1; in wndrplnt_vh_screenrefresh() 260 sprite2, in wndrplnt_vh_screenrefresh()
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/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/test/bgralape/ |
H A D | tests.pas | 306 sprite2 := sprite.Duplicate; 307 sprite2.Select; 318 sprite2.Free; 336 sprite2 := sprite.Duplicate; 352 sprite2.Select; 355 PutImage(x,0,sprite2); 356 sprite2.Select; 359 PutImage(x,ty,sprite2); 360 sprite2.Select; 363 PutImage(x,2*ty,sprite2); [all …]
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/dports/editors/cudatext/CudaText-1.151.0/bgrabitmap/test/bgralape/ |
H A D | tests.pas | 306 sprite2 := sprite.Duplicate; 307 sprite2.Select; 318 sprite2.Free; 336 sprite2 := sprite.Duplicate; 352 sprite2.Select; 355 PutImage(x,0,sprite2); 356 sprite2.Select; 359 PutImage(x,ty,sprite2); 360 sprite2.Select; 363 PutImage(x,2*ty,sprite2); [all …]
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/dports/games/libretro-gw/gw-libretro-2be30ba/retroluxury/test/libretro/ |
H A D | test.c | 90 rl_sprite_t* sprite2; member 135 s->sprite2 = rl_sprite_create(); in testscr_init() 137 if ( !s->sprite2 ) in testscr_init() 144 s->sprite2->image = s->image; in testscr_init() 145 s->sprite2->layer = 1; in testscr_init() 152 rl_sprite_destroy( s->sprite2 ); in testscr_init() 205 rl_sprite_destroy( s->sprite2 ); in testscr_destroy() 253 s->sprite2->x = ( width - s->xx ) - s->image->width / 2; in testscr_update() 254 s->sprite2->y = ( height - s->yy ) - s->image->height / 2; in testscr_update()
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/dports/devel/sdl2pp/libSDL2pp-0.16.1/examples/ |
H A D | image.cc | 51 Texture sprite2(render, surf); in main() local 54 sprite2.SetBlendMode(SDL_BLENDMODE_BLEND); in main() 73 …render.Copy(sprite2, NullOpt, Rect(320 - 32 - (int)(std::sin(angle) * 40.0f), 240 - 32 - (int)(std… in main()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | r_skins.c | 392 UINT8 sprite2; in R_LoadSkinSprites() local 411 for (sprite2 = 0; sprite2 < free_spr2; sprite2++) in R_LoadSkinSprites() 412 …R_AddSingleSpriteDef(spr2names[sprite2], &skin->sprites[FF_SPR2SUPER|sprite2], wadnum, newlastlump… in R_LoadSkinSprites() 419 for (sprite2 = 0; sprite2 < free_spr2; sprite2++) in R_LoadSkinSprites() 420 R_AddSingleSpriteDef(spr2names[sprite2], &skin->sprites[sprite2], wadnum, *lump, *lastlump); in R_LoadSkinSprites()
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H A D | g_demo.c | 394 && ghost->sprite2 != oldghost.sprite2) in G_WriteGhostTic() 396 oldghost.sprite2 = ghost->sprite2; in G_WriteGhostTic() 398 WRITEUINT8(demo_p,oldghost.sprite2); in G_WriteGhostTic() 709 g->oldmo.sprite2 = READUINT8(g->p); in G_GhostTicker() 723 g->mo->sprite2 = g->oldmo.sprite2; in G_GhostTicker() 913 follow->sprite2 = 0; in G_GhostTicker() 1035 metal->sprite2 = oldmetal.sprite2; in G_ReadMetalTic() 1157 follow->sprite2 = 0; in G_ReadMetalTic() 1258 && metal->sprite2 != oldmetal.sprite2) in G_WriteMetalTic() 1260 oldmetal.sprite2 = metal->sprite2; in G_WriteMetalTic() [all …]
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/dports/devel/sfml/SFML-2.5.1/examples/win32/ |
H A D | Win32.cpp | 85 sf::Sprite sprite2(texture2); in main() local 116 sprite2.setPosition(std::cos(time) * 100.f, 0.f); in main() 117 SFMLView2.draw(sprite2); in main()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | karnov_vidhrdw.c | 148 int x,y,sprite,sprite2,colour,fx,fy,extra; in draw_sprites() local 181 sprite2=sprite; in draw_sprites() 184 else sprite2=sprite+1; in draw_sprites() 194 sprite2, in draw_sprites()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | karnov_vidhrdw.c | 148 int x,y,sprite,sprite2,colour,fx,fy,extra; in draw_sprites() local 181 sprite2=sprite; in draw_sprites() 184 else sprite2=sprite+1; in draw_sprites() 194 sprite2, in draw_sprites()
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H A D | deco_mlc_vidhrdw.c | 353 int sprite2=0,indx2=0,use8bppMode=0; in draw_sprites() local 468 sprite2=(index_ptr28[7]<<8)|index_ptr28[6]; in draw_sprites() 497 sprite2=((index_ptr2[2]&0x3)<<16) | (index_ptr2[3]&0xffff); in draw_sprites() 547 int tile2=sprite2; in draw_sprites() 556 const UINT8* ptr2=rawrom+(sprite2*2); in draw_sprites() 605 sprite2++; in draw_sprites()
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/dports/games/0ad/0ad-0.0.23b-alpha/source/gui/ |
H A D | CDropDown.cpp | 486 CGUISpriteInstance* sprite2; in Draw() local 494 GUI<CGUISpriteInstance>::GetSettingPointer(this, "sprite2", sprite2); in Draw() 510 GetGUI()->DrawSprite(GUI<>::FallBackSprite(*sprite2_second, *sprite2), cell_id, bz+0.05f, rect); in Draw() 515 GetGUI()->DrawSprite(GUI<>::FallBackSprite(*sprite2_second, *sprite2), cell_id, bz+0.05f, rect); in Draw() 520 GetGUI()->DrawSprite(GUI<>::FallBackSprite(*sprite2_second, *sprite2), cell_id, bz+0.05f, rect); in Draw() 523 GetGUI()->DrawSprite(*sprite2, cell_id, bz+0.05f, rect); in Draw()
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/dports/devel/godot2/godot-2.1.6-stable/main/tests/ |
H A D | test_gui.cpp | 365 Sprite *sprite2 = memnew(Sprite); in init() local 367 sprite->add_child(sprite2); in init() 368 sprite2->set_pos(Point2(50, 50)); in init() 369 sprite2->show(); in init()
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/dports/devel/godot2-tools/godot-2.1.6-stable/main/tests/ |
H A D | test_gui.cpp | 365 Sprite *sprite2 = memnew(Sprite); in init() local 367 sprite->add_child(sprite2); in init() 368 sprite2->set_pos(Point2(50, 50)); in init() 369 sprite2->show(); in init()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/hud/widgets/ |
H A D | armoriconwidget.cpp | 39 guidata_armoricon_t::guidata_armoricon_t(dint player, int sprite1, int sprite2) in guidata_armoricon_t() argument 45 this->armorSprite2 = sprite2; in guidata_armoricon_t()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/hud/widgets/ |
H A D | armoriconwidget.cpp | 40 guidata_armoricon_t::guidata_armoricon_t(dint player, int sprite1, int sprite2) in guidata_armoricon_t() argument 46 this->armorSprite2 = sprite2; in guidata_armoricon_t()
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/dports/games/blobwars/blobwars-2.00/src/ |
H A D | CEntity.cpp | 59 void Entity::setSprites(Sprite *sprite1, Sprite *sprite2, Sprite *sprite3) in setSprites() argument 62 sprite[1] = sprite2; in setSprites()
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/dports/games/libretro-emux/emux-640d4ba/controllers/video/ |
H A D | lcdc.c | 381 struct sprite *sprite2 = (struct sprite *)s2; in compare_sprites() local 384 if (sprite1->x_pos < sprite2->x_pos) in compare_sprites() 386 if (sprite1->x_pos > sprite2->x_pos) in compare_sprites() 390 if ((uintptr_t)sprite1 < (uintptr_t)sprite2) in compare_sprites() 392 if ((uintptr_t)sprite1 > (uintptr_t)sprite2) in compare_sprites()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/hud/widgets/ |
H A D | armoriconwidget.h | 36 guidata_armoricon_t(de::dint player, int sprite1, int sprite2);
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