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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/castle/
H A Dcastle_building.cpp396 const fheroes2::Sprite & sprite40 = fheroes2::AGG::GetICN( icn2, 0 ); in CastleRedrawBuildingExtended() local
397 …CastleDialog::RedrawBuildingSpriteToArea( sprite40, dst_pt.x + sprite40.x(), dst_pt.y + sprite40.y… in CastleRedrawBuildingExtended()