Searched refs:spriteLoaded (Results 1 – 3 of 3) sorted by relevance
1021 bool spriteLoaded = false; in showRepublicMap() local1131 if (!spriteLoaded) { in showRepublicMap()1135 spriteLoaded = true; in showRepublicMap()1138 if (spriteLoaded) { in showRepublicMap()1143 spriteLoaded = false; in showRepublicMap()
1059 bool spriteLoaded = false; in showRepublicMap() local1167 if (!spriteLoaded) { in showRepublicMap()1171 spriteLoaded = true; in showRepublicMap()1174 if (spriteLoaded) { in showRepublicMap()1180 spriteLoaded = false; in showRepublicMap()
76 "spriteLoaded"