Searched refs:spritePic (Results 1 – 2 of 2) sorted by relevance
1480 int const spritePic = PN(spriteNum); in P_ActivateSwitch() local1482 if (spritePic >= MULTISWITCH && spritePic <= MULTISWITCH+3) in P_ActivateSwitch()1489 if (RRRA && spritePic >= MULTISWITCH2 && spritePic <= MULTISWITCH2+3) in P_ActivateSwitch()1496 switch (DYNAMICTILEMAP(spritePic)) in P_ActivateSwitch()1516 if (!RR && spritePic == NUKEBUTTON) in P_ActivateSwitch()1518 if (RR && !RRRA && spritePic == RRTILE8660) in P_ActivateSwitch()1554 if (spritePic <= 0) // oob safety in P_ActivateSwitch()1557 switch (DYNAMICTILEMAP(spritePic - 1)) in P_ActivateSwitch()1569 if (!RR && spritePic == NUKEBUTTON+1) in P_ActivateSwitch()
1324 int const spritePic = PN(spriteNum); in P_ActivateSwitch() local1326 if (spritePic >= MULTISWITCH && spritePic <= MULTISWITCH+3) in P_ActivateSwitch()1333 switch (DYNAMICTILEMAP(spritePic)) in P_ActivateSwitch()1349 if (spritePic <= 0) // oob safety in P_ActivateSwitch()1352 switch (DYNAMICTILEMAP(spritePic - 1)) in P_ActivateSwitch()