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Searched refs:sprite_attention (Results 1 – 2 of 2) sorted by relevance

/dports/games/flare-engine/flare-engine-1.12/src/
H A DMenuActionBar.cpp59 , sprite_attention(NULL) in MenuActionBar()
313 sprite_attention = graphics->createSprite(); in loadGraphics()
433 if (sprite_attention) { in render()
434 sprite_attention->setDestFromRect(menus[i]->pos); in render()
435 render_device->render(sprite_attention); in render()
899 if (sprite_attention) in ~MenuActionBar()
900 delete sprite_attention; in ~MenuActionBar()
H A DMenuActionBar.h50 Sprite *sprite_attention; variable