Searched refs:sprite_code (Results 1 – 7 of 7) sorted by relevance
/dports/games/7kaa/7kaa-2.15.4p1/include/ |
H A D | OSPRTRES.h | 41 char sprite_code[CODE_LEN]; member 135 char sprite_code[CODE_LEN+1]; member 192 char sprite_code[CODE_LEN]; member
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H A D | OUNITRES.h | 131 char sprite_code[SPRITE_CODE_LEN]; member 198 char sprite_code[SPRITE_CODE_LEN]; member
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | lbeach.cpp | 177 int sprite_code = *m_sprite_code & 0xf; in screen_update() local 182 m_gfxdecode->gfx(2)->transpen(m_colmap_car, cliprect, sprite_code, 0, 0, 0, sprite_x, sprite_y, 0); in screen_update() 201 m_gfxdecode->gfx(2)->transpen(bitmap, cliprect, sprite_code, 0, 0, 0, sprite_x, sprite_y, 0); in screen_update() 202 …m_gfxdecode->gfx(2)->transpen(bitmap, cliprect, sprite_code | 0x10, 0, 0, 0, sprite_x, sprite_y + … in screen_update()
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/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | lbeach.cpp | 177 int sprite_code = *m_sprite_code & 0xf; in screen_update() local 182 m_gfxdecode->gfx(2)->transpen(m_colmap_car, cliprect, sprite_code, 0, 0, 0, sprite_x, sprite_y, 0); in screen_update() 201 m_gfxdecode->gfx(2)->transpen(bitmap, cliprect, sprite_code, 0, 0, 0, sprite_x, sprite_y, 0); in screen_update() 202 …m_gfxdecode->gfx(2)->transpen(bitmap, cliprect, sprite_code | 0x10, 0, 0, 0, sprite_x, sprite_y + … in screen_update()
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/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OSPRTRES.cpp | 95 misc.rtrim_fld( spriteInfo->sprite_code, spriteRec->sprite_code, spriteRec->CODE_LEN ); in load_sprite_info() 344 str += sprite_code; in load_bitmap_res()
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H A D | OTORNADO.cpp | 52 err_when( strcmp("TORNADO", sprite_info->sprite_code ) ); in init()
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H A D | OUNITAC.cpp | 1230 action_para, sprite_info->sprite_code, sprite_recno) ) // action_para = firm id. in process_build_firm()
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