Searched refs:spritesName2 (Results 1 – 4 of 4) sorted by relevance
57 MainMenuContainer::MainMenuContainer(const char *spritesName1, const char *spritesName2, const char… in MainMenuContainer() argument61 _backgroundSprites.resize(1 + (spritesName2 ? 1 : 0) + (spritesName3 ? 1 : 0)); in MainMenuContainer()63 if (spritesName2) in MainMenuContainer()64 _backgroundSprites[1].load(spritesName2); in MainMenuContainer()
65 …MainMenuContainer(const char *spritesName1, const char *spritesName2 = nullptr, const char *sprite…