Home
last modified time | relevance | path

Searched refs:spritetransparent (Results 1 – 2 of 2) sorted by relevance

/dports/games/icebreaker/icebreaker-1.9.8/
H A Dthemes.c193 foundcolor.spritetransparent = 0; in settheme()
326 color.spritetransparent=SDL_MapRGB(screen->format,r,g,b); in settheme()
327 foundcolor.spritetransparent++; in settheme()
415 if (foundcolor.spritetransparent == 0) in settheme()
419 color.spritetransparent=SDL_MapRGB(screen->format,255, 0, 0); in settheme()
445 color.spritetransparent=SDL_MapRGB(screen->format,255, 0, 0); in settheme()
558 if (SDL_SetColorKey(imageloadtemp2, SDL_SRCCOLORKEY, color.spritetransparent)) in loadsprite()
H A Dthemes.h47 Uint32 spritetransparent; // fix -- this doesn't really belong here member