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Searched refs:spritetypev5 (Results 1 – 3 of 3) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine_oldmap.h32 struct spritetypev5 struct
147 static void convertv5sprv6(struct spritetypev5 *from, struct spritetypev6 *to) in convertv5sprv6()
H A Dengine.cpp10689 struct spritetypev5 v5spr; in engineLoadBoardV5V6()
10694 if (kread_and_test(fil, &v5spr, sizeof(struct spritetypev5))) in engineLoadBoardV5V6()
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c6314 struct spritetypev5 struct
6612 static int readv5sprite(int fil, struct spritetypev5 *spr) in readv5sprite()
6651 static int writev5sprite(int fil, struct spritetypev5 *spr) in writev5sprite()
6678 static void convertv5sprv6(struct spritetypev5 *from, struct spritetypev6 *to) in convertv5sprv6()
6711 static void convertv6sprv5(struct spritetypev6 *from, struct spritetypev5 *to) in convertv6sprv5()
7100 struct spritetypev5 v5spr; in loadoldboard()
7427 struct spritetypev5 v5spr; in saveoldboard()