Searched refs:sprixelcache (Results 1 – 4 of 4) sorted by relevance
139 if( (ret->next = np->sprixelcache) ){ in sprixel_alloc()142 np->sprixelcache = ret; in sprixel_alloc()
274 ncplane_pile(p)->sprixelcache = p->sprite->next; in paint()887 sprixel** parent = &p->sprixelcache; in clean_sprixels()1024 sprixel** parent = &p->sprixelcache; in rasterize_sprixels()1077 sprixel** parent = &p->sprixelcache; in rasterize_sprixels_post()1500 if(np->sprixelcache){ in ncpile_render_internal()1505 if( (s->next = np->sprixelcache) ){ in ncpile_render_internal()1506 np->sprixelcache->prev = s; in ncpile_render_internal()1509 np->sprixelcache = sprixel_list; in ncpile_render_internal()
432 while(n->sprixelcache){433 sprixel* tmp = n->sprixelcache->next;434 sprixel_free(n->sprixelcache);435 n->sprixelcache = tmp;515 ret->sprixelcache = NULL;2762 ncplane_pile(n)->sprixelcache = s->next;2880 if( (lame->next = n->pile->sprixelcache) ){2881 n->pile->sprixelcache->prev = lame;2883 n->pile->sprixelcache = s;
322 sprixel* sprixelcache; // sorted list of sprixels, assembled during paint member