Searched refs:spv_execution_model (Results 1 – 1 of 1) sorted by relevance
326 static const SpvExecutionModel spv_execution_model[] = { in shader_compile_hlsl() local345 binding.stage = spv_execution_model[stage]; in shader_compile_hlsl()369 binding.stage = spv_execution_model[stage]; in shader_compile_hlsl()410 spv_execution_model[stage], 0, desc->binding); in shader_compile_hlsl()