Home
last modified time | relevance | path

Searched refs:sqRadius (Results 1 – 18 of 18) sorted by relevance

/dports/cad/repsnapper/repsnapper-2.5a4/libraries/vmmlib/include/vmmlib/
H A Dintersection.hpp67 const T sqRadius = radius * radius; in test_sphere() local
70 if( vecProjection < 0 && sqDistance > sqRadius ) in test_sphere()
76 if( sqCenterToProj > sqRadius ) in test_sphere()
80 const T distSurface = sqrt( sqRadius - sqCenterToProj ); in test_sphere()
82 if(sqDistance > sqRadius) in test_sphere()
/dports/games/spring/spring_98.0/rts/Sim/Weapons/
H A DPlasmaRepulser.cpp24 CR_MEMBER(sqRadius),
37 sqRadius(0.0f), in CPlasmaRepulser()
56 sqRadius = radius * radius; in Init()
108 if ((pro->pos - owner->pos).SqLength() > sqRadius) { in Update()
226 if (weaponDef->exteriorShield && (dif.SqLength() < sqRadius)) { in NewProjectile()
271 if (weaponDef->exteriorShield && dif.SqLength() < sqRadius) { in NewBeam()
283 const float tmp = sqRadius - closeVect.SqLength(); in NewBeam()
H A DPlasmaRepulser.h49 float sqRadius; variable
/dports/games/spring/spring_98.0/rts/Sim/Objects/
H A DWorldObject.h25 , sqRadius(0.0f) in CR_DECLARE()
55 sqRadius = r * r; in SetRadiusAndHeight()
69 float sqRadius; variable
H A DWorldObject.cpp11 CR_MEMBER(sqRadius),
29 sqRadius = radius * radius; in SetRadiusAndHeight()
H A DSolidObject.cpp324 …IsInAir() * dragScales.x * (0.5f * params.x * params.z * (M_PI * sqRadius * 0.01f * 0.01f)), //… in GetDragAccelerationVec()
325 …IsInWater() * dragScales.y * (0.5f * params.y * params.z * (M_PI * sqRadius * 0.01f * 0.01f)), //… in GetDragAccelerationVec()
/dports/graphics/yafaray/libYafaRay-3.5.1/src/yafraycore/
H A Dhashgrid.cc78 …ed int hashGrid_t::gather(const point3d_t &P, foundPhoton_t *found, unsigned int K, float sqRadius) in gather() argument
81 float radius = sqrt(sqRadius); in gather()
96 if( ( (*itr)->pos- P).lengthSqr() < sqRadius) in gather()
98 found[count++] = foundPhoton_t((*itr),sqRadius); in gather()
H A Dphoton.cc127 int photonMap_t::gather(const point3d_t &P, foundPhoton_t *found, unsigned int K, float &sqRadius) … in gather()
131 tree->lookup(P, proc, sqRadius); in gather()
/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/pcbnew/tools/
H A Dpcb_point_editor.cpp902 double sqRadius = ( p1 - aCenter ).SquaredEuclideanNorm(); in editArcEndpointKeepCenter() local
915 p2.y = ( target.y > 0 ) ? sqrt( sqRadius ) : -sqrt( sqRadius ); in editArcEndpointKeepCenter()
922 double tmp = sqrt( sqRadius / ( 1.0 + tan * tan ) ); in editArcEndpointKeepCenter()
951 double sqRadius = ( aCursor - aCenter ).SquaredEuclideanNorm(); in editArcMidKeepCenter() local
956 start.y = aCursor.y > 0 ? sqrt( sqRadius ) : -sqrt( sqRadius ); in editArcMidKeepCenter()
966 double tmp = sqrt( sqRadius / ( 1.0 + tan * tan ) ); in editArcMidKeepCenter()
977 end.y = aMid.y > 0 ? sqrt( sqRadius ) : -sqrt( sqRadius ); in editArcMidKeepCenter()
987 double tmp = sqrt( sqRadius / ( 1.0 + tan * tan ) ); in editArcMidKeepCenter()
/dports/games/spring/spring_98.0/rts/Sim/Projectiles/WeaponProjectiles/
H A DFlameProjectile.cpp64 sqRadius = radius * radius; in Update()
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/common/trop/
H A Dterodilate.cpp300 double sqRadius = sq(radius); in erodilate_quarters() local
309 assert(sqRadius >= sqArcY); in erodilate_quarters()
311 double x = shift + sqrt(sqRadius - sqArcY) - squareHeight; in erodilate_quarters()
/dports/games/spring/spring_98.0/rts/Rendering/
H A DFeatureDrawer.cpp261 const float farLength = feature->sqRadius * unitDrawer->unitDrawDistSqr; in DrawFeatureNow()
463 const float farLength = f->sqRadius * unitDrawer->unitDrawDistSqr; in DrawQuad()
H A DUnitDrawer.cpp348 if ((unit->pos).SqDistance(camera->GetPos()) > (unit->sqRadius * unitDrawDistSqr)) { in DrawOpaqueUnit()
738 const float farLength = unit->sqRadius * unitDrawDistSqr; in DrawOpaqueUnitShadow()
/dports/graphics/yafaray/libYafaRay-3.5.1/include/yafraycore/
H A Dphoton.h152 int gather(const point3d_t &P, foundPhoton_t *found, unsigned int K, float &sqRadius) const;
/dports/games/spring/spring_98.0/rts/Game/
H A DGameHelper.cpp493 const float sqRadius; member
495 pos(pos), radius(searchRadius), sqRadius(searchRadius * searchRadius) {} in Base()
509 Base(pos, searchRadius), closeSqDist(sqRadius), closeUnit(NULL) {} in ClosestUnit()
622 if ((pos - u->midPos).SqLength2D() <= sqRadius) { in AddUnit()
/dports/astro/kstars/kstars-3.5.6/kstars/fitsviewer/
H A Dfitsdata.cpp1694 long const sqRadius = x * x + y * y; in filterStars() local
1695 return sqRadius < sqInnerRadius || sqOuterRadius < sqRadius; in filterStars()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaUnsyncedRead.cpp934 const float farLength = f.sqRadius * unitDrawer->unitDrawDist * unitDrawer->unitDrawDist; in GetVisibleFeatures()
/dports/www/grafana8/grafana-8.3.6/public/build/
H A D4017.0e38943fa459e872fe93.js.map1sqRadius = texCoord.x * texCoord.x + texCoord.y * texCoord.y;\\n float value = (1.0 - sqr…