Home
last modified time | relevance | path

Searched refs:square_isperm (Results 1 – 7 of 7) sorted by relevance

/dports/games/angband/Angband-4.2.2/src/
H A Dcave-square.c244 bool square_isperm(struct chunk *c, struct loc grid) in square_isperm() function
689 return square_ismineral(c, grid) || square_isperm(c, grid); in square_isstrongwall()
873 if (square_isperm(c, grid) || square_isshop(c, grid) || in square_changeable()
1331 if (square_isperm(c, adj_grid)) continue; in square_smash_wall()
H A Dgen-cave.c218 if (square_isperm(c, tmp_grid)) continue; in build_tunnel()
233 if (square_isperm(c, grid)) continue; in build_tunnel()
263 } else if (square_isgranite(c, tmp_grid) || square_isperm(c, tmp_grid)){ in build_tunnel()
1182 if (!square_isperm(c, grid) && !square_isvault(c, grid)) { in join_region()
1661 !square_isperm(c, loc(x-1, y))) && in build_ruin()
1663 !square_isperm(c, loc(x+1, y))) && in build_ruin()
1665 !square_isperm(c, loc(x, y-1))) && in build_ruin()
1667 !square_isperm(c, loc(x, y+1)))) { in build_ruin()
H A Dcmd-cave.c445 if (square_isperm(cave, grid)) { in do_cmd_tunnel_test()
1655 } else if (square_iswall(cave, grid) && square_isperm(cave, grid)) { in do_cmd_mon_command()
H A Dproject-feat.c96 if (square_isperm(cave, grid)) return; in project_feature_handler_KILL_WALL()
H A Dmon-move.c80 if (square_isperm(c, gp[j])) return true; in monster_near_permwall()
1155 if (square_iswall(c, new) && square_isperm(c, new)) { in monster_turn_can_move()
H A Dcave.h306 bool square_isperm(struct chunk *c, struct loc grid);
H A Deffects.c3362 if (!square_isperm(cave, grid)) { in effect_handler_DESTRUCTION()