Searched refs:square_iswall_inner (Results 1 – 3 of 3) sorted by relevance
/dports/games/angband/Angband-4.2.2/src/ |
H A D | gen-room.c | 1493 if (!square_iswall_inner(c, loc(x, y))) in make_chamber() 1515 if (square_iswall_inner(c, loc(xx, yy))) in make_chamber() 2858 if (!square_iswall_inner(c, grid1)) in build_room_of_chambers() 2880 if (square_iswall_inner(c, grid2)) { in build_room_of_chambers() 2927 if (square_iswall_inner(c, grid) in build_room_of_chambers() 2973 if (square_iswall_inner(c, grid)) { in build_room_of_chambers() 2980 (!square_iswall_inner(c, grid)) && in build_room_of_chambers()
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H A D | cave.h | 337 bool square_iswall_inner(struct chunk *c, struct loc grid);
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H A D | cave-square.c | 498 bool square_iswall_inner(struct chunk *c, struct loc grid) { in square_iswall_inner() function
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