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Searched refs:square_shopnum (Results 1 – 4 of 4) sorted by relevance

/dports/games/angband/Angband-4.2.2/src/
H A Dui-context.c735 } else if (square_shopnum(cave, player->grid) == STORE_HOME) { in context_menu_object()
879 if (square_shopnum(cave, player->grid) == STORE_HOME) in context_menu_object()
H A Dcave.h433 int square_shopnum(struct chunk *c, struct loc grid);
H A Dcave-square.c1406 int square_shopnum(struct chunk *c, struct loc grid) { in square_shopnum() function
H A Dstore.c80 return &stores[square_shopnum(cave, grid)]; in store_at()