Searched refs:square_shopnum (Results 1 – 4 of 4) sorted by relevance
735 } else if (square_shopnum(cave, player->grid) == STORE_HOME) { in context_menu_object()879 if (square_shopnum(cave, player->grid) == STORE_HOME) in context_menu_object()
433 int square_shopnum(struct chunk *c, struct loc grid);
1406 int square_shopnum(struct chunk *c, struct loc grid) { in square_shopnum() function
80 return &stores[square_shopnum(cave, grid)]; in store_at()