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Searched refs:squarenum (Results 1 – 3 of 3) sorted by relevance

/dports/games/scorched3d/scorched/src/common/target/
H A DTargetSpace.cpp42 for (int i=0; i<noSquares_; i++) squares_[i].squarenum = i; in TargetSpace()
74 if (squares[i]->squarenum != target->getLife().getSpaceContainment().squares[i]) in updateTarget()
91 target->getLife().getSpaceContainment().squares.push_back(square->squarenum); in updateTarget()
H A DTargetSpace.h53 int squarenum; variable
/dports/games/powder/powder118_src/
H A Dbuild.cpp345 int squarenum; in drawRoom() local
348 squarenum = 0; in drawRoom()
357 square = room.definition->squarelist[squarenum]; in drawRoom()
368 squarenum++; in drawRoom()