Searched refs:sram_a20_a21 (Results 1 – 2 of 2) sorted by relevance
140 unsigned char sram_a20_a21; member
2058 header.sram_a20_a21 = 0x0c; // try 3 if game gives protection message in snes_ufo()2108 header.sram_a20_a21 = 0x0c; in snes_ufo()2119 header.sram_a20_a21 = 0x0f; in snes_ufo()