/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/ |
H A D | PonscripterLabel_effect.cpp | 155 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 167 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 179 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 191 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 205 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 222 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 237 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 252 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 297 src_rect.x = 0; in doEffect() 321 src_rect.x = 0; in doEffect() [all …]
|
H A D | PonscripterLabel_effect_cascade.cpp | 79 src_rect.y = dst_rect.y = 0; in effectCascade() 81 src_rect.w = dst_rect.w = 1; in effectCascade() 95 src_rect.x = 0; in effectCascade() 106 src_rect.x = start; in effectCascade() 111 src_rect.x = end; in effectCascade() 122 dst_rect.x = src_rect.x; in effectCascade() 133 src_rect.x = dst_rect.x = 0; in effectCascade() 134 src_rect.h = dst_rect.h = 1; in effectCascade() 149 src_rect.y = 0; in effectCascade() 160 src_rect.y = start; in effectCascade() [all …]
|
/dports/games/onscripter/onscripter-20200722/ |
H A D | ONScripter_effect.cpp | 160 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 171 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 182 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 193 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 206 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 221 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 235 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 249 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 264 src_rect.x = 0; in doEffect() 288 src_rect.x = 0; in doEffect() [all …]
|
H A D | ONScripter_effect_cascade.cpp | 47 SDL_Rect src_rect = screen_rect; in effectCascade() local 100 src_rect.x = 0; in effectCascade() 111 src_rect.x = start; in effectCascade() 115 src_rect.x = end; in effectCascade() 123 src_rect.x = 0; in effectCascade() 126 dst_rect.x = src_rect.x; in effectCascade() 151 src_rect.y = 0; in effectCascade() 162 src_rect.y = start; in effectCascade() 166 src_rect.y = end; in effectCascade() 174 src_rect.y = 0; in effectCascade() [all …]
|
/dports/games/onscripter-1byte/onscripter-20200722/ |
H A D | ONScripter_effect.cpp | 160 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 171 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 182 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 193 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 206 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 221 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 235 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 249 drawEffect(&src_rect, &src_rect, effect_dst_surface); in doEffect() 264 src_rect.x = 0; in doEffect() 288 src_rect.x = 0; in doEffect() [all …]
|
H A D | ONScripter_effect_cascade.cpp | 47 SDL_Rect src_rect = screen_rect; in effectCascade() local 100 src_rect.x = 0; in effectCascade() 111 src_rect.x = start; in effectCascade() 115 src_rect.x = end; in effectCascade() 123 src_rect.x = 0; in effectCascade() 126 dst_rect.x = src_rect.x; in effectCascade() 151 src_rect.y = 0; in effectCascade() 162 src_rect.y = start; in effectCascade() 166 src_rect.y = end; in effectCascade() 174 src_rect.y = 0; in effectCascade() [all …]
|
/dports/devel/allegro/allegro-4.4.3.1/src/misc/ |
H A D | ccolconv.c | 45 width = src_rect->width; in _colorconv_blit_8_to_8() 48 src = src_rect->data; in _colorconv_blit_8_to_8() 101 width = src_rect->width; in _colorconv_blit_8_to_16() 104 src = src_rect->data; in _colorconv_blit_8_to_16() 134 y = src_rect->height; in _colorconv_blit_8_to_16() 231 src = src_rect->data; in _colorconv_blit_8_to_24() 297 src = src_rect->data; in _colorconv_blit_8_to_32() 372 src = src_rect->data; in _colorconv_blit_15_to_8() 422 src = src_rect->data; in _colorconv_blit_15_to_16() 460 src = src_rect->data; in _colorconv_blit_15_to_24() [all …]
|
/dports/games/devilutionX/devilutionX-1.2.1/SourceX/DiabloUI/ |
H A D | art_draw.cpp | 13 SDL_Rect src_rect; in DrawArt() local 14 src_rect.x = 0; in DrawArt() 16 src_rect.w = art->w(); in DrawArt() 17 src_rect.h = art->h(); in DrawArt() 22 src_rect.w = srcW; in DrawArt() 24 src_rect.h = srcH; in DrawArt() 25 SDL_Rect dst_rect = { screenX, screenY, src_rect.w, src_rect.h }; in DrawArt() 43 SDL_Rect src_rect; in DrawArt() local 44 src_rect.x = 0; in DrawArt() 50 src_rect.w = srcW; in DrawArt() [all …]
|
/dports/graphics/scantailor/scantailor-advanced-1.0.16/imageproc/ |
H A D | OrthogonalRotation.cpp | 29 if (src_rect == src.rect()) { in rotate0() 33 BinaryImage dst(src_rect.width(), src_rect.height()); in rotate0() 40 const int dst_w = src_rect.height(); in rotate90() 41 const int dst_h = src_rect.width(); in rotate90() 76 const int dst_w = src_rect.width(); in rotate180() 77 const int dst_h = src_rect.height(); in rotate180() 93 int src_x = src_rect.right(); in rotate180() 109 const int dst_h = src_rect.width(); in rotate270() 148 if (src_rect.intersected(src.rect()) != src_rect) { in orthogonalRotation() 154 return rotate0(src, src_rect); in orthogonalRotation() [all …]
|
H A D | DrawOver.cpp | 26 void drawOver(QImage& dst, const QRect& dst_rect, const QImage& src, const QRect& src_rect) { in drawOver() argument 27 if (src_rect.size() != dst_rect.size()) { in drawOver() 36 if (src_rect.intersected(src.rect()) != src_rect) { in drawOver() 55 rasterOp<RopSrc>(dst_bin, dst_rect, src_bin, src_rect.topLeft()); in drawOver() 62 const int stripe_bytes = src_rect.width() * depth / 8; in drawOver() 64 src_line += src_bpl * src_rect.top() + src_rect.left() * depth / 8; in drawOver() 66 for (int i = src_rect.height(); i > 0; --i) { in drawOver()
|
/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/ |
H A D | sdl_zoom.c | 32 SDL_Rect zoom, src_rect; in sdl_zoom_blit() local 36 src_rect.x = (in_rect->x > 0) ? (in_rect->x - 1) : 0; in sdl_zoom_blit() 37 src_rect.y = (in_rect->y > 0) ? (in_rect->y - 1) : 0; in sdl_zoom_blit() 39 src_rect.w = in_rect->w + 1; in sdl_zoom_blit() 40 if (src_rect.x + src_rect.w > src_sfc->w) in sdl_zoom_blit() 41 src_rect.w = src_sfc->w - src_rect.x; in sdl_zoom_blit() 43 src_rect.h = in_rect->h + 1; in sdl_zoom_blit() 44 if (src_rect.y + src_rect.h > src_sfc->h) in sdl_zoom_blit() 45 src_rect.h = src_sfc->h - src_rect.y; in sdl_zoom_blit() 48 zoom.x = (int)(((float)(src_rect.x * dst_sfc->w)) / (float)(src_sfc->w)); in sdl_zoom_blit() [all …]
|
/dports/emulators/mednafen/mednafen/src/drivers/ |
H A D | nnx.cpp | 32 source_pixies += src_rect->x; in t_nnx() 41 int max_x = src_rect->w; in t_nnx() 46 for(int y = src_rect->h; y; y--) in t_nnx() 60 for(int y = src_rect->h; y; y--) in t_nnx() 76 for(int y = src_rect->h; y; y--) in t_nnx() 93 for(int y = src_rect->h; y; y--) in t_nnx() 127 source_pixies += src_rect->x; in t_nnyx() 136 int max_x = src_rect->w; in t_nnyx() 141 for(int y = src_rect->h; y; y--) in t_nnyx() 155 for(int y = src_rect->h; y; y--) in t_nnyx() [all …]
|
/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | bitmap.cpp | 584 src_rect.x, src_rect.y, in Blit() 587 src_rect.width, src_rect.height); in Blit() 598 src_rect.x, src_rect.y, in BlitFast() 601 src_rect.width, src_rect.height); in BlitFast() 827 src_rect.x, src_rect.y, in ToneBlit() 830 src_rect.width, src_rect.height); in ToneBlit() 935 src_rect.x, src_rect.y, in BlendBlit() 946 src_rect.x, src_rect.y, in BlendBlit() 1036 src_rect.x, src_rect.y, in Blit2x() 1190 src_rect.x, src_rect.y, in EdgeMirrorBlit() [all …]
|
H A D | window.cpp | 75 dst.Blit(x, y + src_rect.y, *background, src_rect, back_opacity * opacity / 255); in Draw() 90 dst.Blit(x, y + 8 + src_rect.y, *frame_left, src_rect, opacity); in Draw() 91 dst.Blit(x + width - 8, y + 8 + src_rect.y, *frame_right, src_rect, opacity); in Draw() 110 Rect src_rect( in Draw() local 139 Rect src_rect(40, 16, 16, 8); in Draw() local 144 Rect src_rect(40, 8, 16, 8); in Draw() local 149 Rect src_rect(40, 16, 16, 8); in Draw() local 154 Rect src_rect(40, 8, 16, 8); in Draw() local 182 Rect src_rect, dst_rect; in RefreshFrame() local 185 src_rect = { 32 + 8, 0, 16, 8 }; in RefreshFrame() [all …]
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/svg/graphics/filters/ |
H A D | svg_fe_image.cc | 105 src_rect = viewport_transform->MapRect(src_rect); in MapInputs() 107 src_rect = GetFilter()->MapLocalRectToAbsoluteRect(src_rect); in MapInputs() 108 src_rect.Move(dest_rect.X(), dest_rect.Y()); in MapInputs() 110 dest_rect.Intersect(src_rect); in MapInputs() 115 preserve_aspect_ratio_->TransformRect(dest_rect, src_rect); in MapInputs() 165 src_rect = viewport_transform->MapRect(src_rect); in CreateImageFilterForLayoutObject() 169 src_rect = GetFilter()->MapLocalRectToAbsoluteRect(src_rect); in CreateImageFilterForLayoutObject() 170 src_rect.Move(dst_rect.X(), dst_rect.Y()); in CreateImageFilterForLayoutObject() 175 dst_rect.Intersect(src_rect); in CreateImageFilterForLayoutObject() 204 preserve_aspect_ratio_->TransformRect(dst_rect, src_rect); in CreateImageFilter() [all …]
|
/dports/games/volleyball/volleyball-0.8.6/src/ |
H A D | display.c | 302 SDL_Rect rsrc = {src_rect.x + i, src_rect.y, in display_draw() 303 1, src_rect.h}; in display_draw() 309 rect.h = src_rect.h; in display_draw() 376 SDL_Rect rsrc = {src_rect.x + i, src_rect.y, in display_draw_shadow() 377 1, src_rect.h}; in display_draw_shadow() 383 rect.h = src_rect.h; in display_draw_shadow() 396 for (dx = src_rect.x; dx < src_rect.x + w; dx ++) in display_draw_shadow() 412 rect.w = src_rect.w; in display_draw_shadow() 413 rect.h = src_rect.h; in display_draw_shadow() 483 SDL_Rect rsrc = {src_rect->x + i, src_rect->y, in display_blit() [all …]
|
/dports/multimedia/gavl/gavl-1.4.0/src/ |
H A D | scale_time.c | 39 gavl_rectangle_f_t src_rect; in main() local 68 src_rect.w = atoi(argv[1]); in main() 69 src_rect.h = atoi(argv[2]); in main() 70 src_rect.x = 0; in main() 71 src_rect.y = 0; in main() 78 format.image_width = src_rect.w + src_rect.x; in main() 79 format.image_height = src_rect.h + src_rect.y; in main() 81 format.frame_width = src_rect.w + src_rect.x; in main() 82 format.frame_height = src_rect.h + src_rect.y; in main() 113 gavl_video_options_set_rectangles(opt, &src_rect, &dst_rect); in main() [all …]
|
/dports/emulators/citra/citra-ac98458e0/src/video_core/renderer_opengl/ |
H A D | gl_format_reinterpreter.cpp | 91 glUniform2i(src_size_loc, src_rect.GetWidth(), src_rect.GetHeight()); in Reinterpret() 92 glUniform2i(src_offset_loc, src_rect.left, src_rect.bottom); in Reinterpret() 167 static_cast<GLsizeiptr>(src_rect.GetWidth()) * src_rect.GetHeight() * 4; in Reinterpret() 176 glReadPixels(static_cast<GLint>(src_rect.left), static_cast<GLint>(src_rect.bottom), in Reinterpret() 312 } else if (src_rect.top > temp_rect.top || src_rect.right > temp_rect.right) { in Reinterpret() 318 glTexStorage2D(GL_TEXTURE_2D, 1, GL_DEPTH24_STENCIL8, src_rect.right, src_rect.top); in Reinterpret() 321 temp_rect = src_rect; in Reinterpret() 335 glCopyImageSubData(src_tex, GL_TEXTURE_2D, 0, src_rect.left, src_rect.bottom, 0, in Reinterpret() 337 src_rect.GetWidth(), src_rect.GetHeight(), 1); in Reinterpret() 347 glUniform2i(src_size_loc, src_rect.GetWidth(), src_rect.GetHeight()); in Reinterpret() [all …]
|
/dports/emulators/citra-qt5/citra-ac98458e0/src/video_core/renderer_opengl/ |
H A D | gl_format_reinterpreter.cpp | 91 glUniform2i(src_size_loc, src_rect.GetWidth(), src_rect.GetHeight()); in Reinterpret() 92 glUniform2i(src_offset_loc, src_rect.left, src_rect.bottom); in Reinterpret() 167 static_cast<GLsizeiptr>(src_rect.GetWidth()) * src_rect.GetHeight() * 4; in Reinterpret() 176 glReadPixels(static_cast<GLint>(src_rect.left), static_cast<GLint>(src_rect.bottom), in Reinterpret() 312 } else if (src_rect.top > temp_rect.top || src_rect.right > temp_rect.right) { in Reinterpret() 318 glTexStorage2D(GL_TEXTURE_2D, 1, GL_DEPTH24_STENCIL8, src_rect.right, src_rect.top); in Reinterpret() 321 temp_rect = src_rect; in Reinterpret() 335 glCopyImageSubData(src_tex, GL_TEXTURE_2D, 0, src_rect.left, src_rect.bottom, 0, in Reinterpret() 337 src_rect.GetWidth(), src_rect.GetHeight(), 1); in Reinterpret() 347 glUniform2i(src_size_loc, src_rect.GetWidth(), src_rect.GetHeight()); in Reinterpret() [all …]
|
/dports/multimedia/libva-intel-driver/intel-vaapi-driver-2.4.1/src/ |
H A D | gen9_post_processing.c | 482 src_rect, in gen9_post_processing() 670 src_width = src_rect->x + src_rect->width; in gen9_gpe_context_p010_scaling_curbe() 671 src_height = src_rect->y + src_rect->height; in gen9_gpe_context_p010_scaling_curbe() 916 VARectangle *src_rect, in gen9_p010_scaling_post_processing() argument 991 src_width = src_rect->x + src_rect->width; in gen9_gpe_context_yuv420p8_scaling_curbe() 992 src_height = src_rect->y + src_rect->height; in gen9_gpe_context_yuv420p8_scaling_curbe() 1141 VARectangle *src_rect, in gen9_yuv420p8_scaling_post_processing() argument 1217 src_width = src_rect->x + src_rect->width; in gen9_gpe_context_10bit_8bit_scaling_curbe() 1218 src_height = src_rect->y + src_rect->height; in gen9_gpe_context_10bit_8bit_scaling_curbe() 1489 src_width = src_rect->x + src_rect->width; in gen9_gpe_context_8bit_420_rgb32_scaling_curbe() [all …]
|
/dports/graphics/gegl/gegl-0.4.34/operations/workshop/ |
H A D | demosaic-simple.c | 40 const GeglRectangle *src_rect, 49 src_buf = g_new0 (gfloat, src_rect->width * src_rect->height * 1); 52 gegl_buffer_get (src, src_rect, 1.0, babl_format ("Y float"), src_buf, 56 for (y=src_rect->y; y < dst_rect->height + src_rect->y; y++) 58 gint src_offset = (y-src_rect->y) * src_rect->width; 59 for (x=src_rect->x; x < dst_rect->width + src_rect->x; x++) 74 red=src_buf[src_offset + src_rect->width]; 80 red=src_buf[src_offset+1+src_rect->width]; 87 blue=src_buf[src_offset + src_rect->width + 1]; 93 blue=src_buf[src_offset + src_rect->width];
|
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/Software/ |
H A D | SWTexture.cpp | 54 const MathUtil::Rectangle<int>& src_rect) in ScaleTexture() argument 60 source_pixels.resize(src_rect.GetHeight() * src_rect.GetWidth() * 4); in ScaleTexture() 66 CopyRegion(source_pixels.data(), src_rect, destination_pixels.data(), dst_rect); in ScaleTexture() 76 const MathUtil::Rectangle<int>& src_rect, u32 src_layer, in CopyRectangleFromTexture() argument 82 src_rect.left, src_rect.top, src_rect.GetWidth(), src_rect.GetHeight(), m_config, in CopyRectangleFromTexture() 117 const MathUtil::Rectangle<int>& src_rect, u32 src_layer, in CopyFromTexture() argument 121 CopyTextureData(src->GetConfig(), static_cast<const SWTexture*>(src)->GetData(), src_rect.left, in CopyFromTexture() 122 src_rect.top, src_rect.GetWidth(), src_rect.GetHeight(), m_config, m_data.data(), in CopyFromTexture() 127 void SWStagingTexture::CopyToTexture(const MathUtil::Rectangle<int>& src_rect, AbstractTexture* dst, in CopyToTexture() argument 132 CopyTextureData(m_config, m_data.data(), src_rect.left, src_rect.top, src_rect.GetWidth(), in CopyToTexture() [all …]
|
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/D3D/ |
H A D | DXTexture.cpp | 126 ASSERT(src_rect.GetWidth() == dst_rect.GetWidth() && in CopyRectangleFromTexture() 130 src_box.left = src_rect.left; in CopyRectangleFromTexture() 131 src_box.top = src_rect.top; in CopyRectangleFromTexture() 132 src_box.right = src_rect.right; in CopyRectangleFromTexture() 133 src_box.bottom = src_rect.bottom; in CopyRectangleFromTexture() 218 ASSERT(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= src->GetWidth() && in CopyFromTexture() 219 src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= src->GetHeight()); in CopyFromTexture() 236 CD3D11_BOX src_box(src_rect.left, src_rect.top, 0, src_rect.right, src_rect.bottom, 1); in CopyFromTexture() 253 ASSERT(src_rect.left >= 0 && static_cast<u32>(src_rect.right) <= GetWidth() && in CopyToTexture() 254 src_rect.top >= 0 && static_cast<u32>(src_rect.bottom) <= GetHeight()); in CopyToTexture() [all …]
|
/dports/graphics/gegl/gegl-0.4.34/operations/common/ |
H A D | edge-sobel.c | 47 const GeglRectangle *src_rect, 223 const GeglRectangle *src_rect, 238 src_buf = g_new0 (gfloat, src_rect->width * src_rect->height * 4); 241 gegl_buffer_get (src, src_rect, 1.0, format, 244 after_src_buf = src_buf + src_rect->width * src_rect->height * 4; 293 tl_px += src_rect->width * 4; 294 t_px += src_rect->width * 4; 295 tr_px += src_rect->width * 4; 299 bl_px -= src_rect->width * 4; 300 b_px -= src_rect->width * 4; [all …]
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/svg/ |
H A D | svg_preserve_aspect_ratio.cc | 189 FloatSize image_size = src_rect.Size(); in TransformRect() 196 float width_to_height_multiplier = src_rect.Height() / src_rect.Width(); in TransformRect() 237 float width_to_height_multiplier = src_rect.Height() / src_rect.Width(); in TransformRect() 247 src_rect.SetY(src_rect.Y() + image_size.Height() / 2 - in TransformRect() 248 src_rect.Height() / 2); in TransformRect() 253 src_rect.SetY(src_rect.Y() + image_size.Height() - in TransformRect() 254 src_rect.Height()); in TransformRect() 264 src_rect.SetWidth(dest_rect.Width() * dest_to_src_multiplier); in TransformRect() 269 src_rect.SetX(src_rect.X() + image_size.Width() / 2 - in TransformRect() 270 src_rect.Width() / 2); in TransformRect() [all …]
|