Searched refs:srcnumbers (Results 1 – 1 of 1) sorted by relevance
/dports/games/abbayedesmorts/abbayedesmorts-gpl-2.0.1/src/ |
H A D | drawing.c | 123 SDL_Rect srcnumbers = {0,460,10,10}; in statusbar() local 140 case 0: srcnumbers.x = lifes * 10; in statusbar() 141 SDL_RenderCopy(renderer,fonts,&srcnumbers,&desnumbers); in statusbar() 145 srcnumbers.x = crosses * 10; in statusbar() 146 SDL_RenderCopy(renderer,fonts,&srcnumbers,&desnumbers); in statusbar() 150 srcnumbers.x = 10; in statusbar() 151 SDL_RenderCopy(renderer,fonts,&srcnumbers,&desnumbers); in statusbar() 153 srcnumbers.x = (crosses - 10) * 10; in statusbar() 154 SDL_RenderCopy(renderer,fonts,&srcnumbers,&desnumbers); in statusbar()
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