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Searched refs:ss_fr_top (Results 1 – 2 of 2) sorted by relevance

/dports/games/lbreakout/lbreakout-010315/lbreakout/
H A Dbreakout.h303 SDL_Surface *ss_fr_top; variable
H A Dbreakout.cpp109 ss_fr_top = SSur_Load("fr_t.bmp", SDL_HWSURFACE); in BreakOut()
302 if (ss_fr_top) SDL_FreeSurface(ss_fr_top); in ~BreakOut()
747 DR_SETFULLSRC(ss_fr_top); in InitLevel()