/dports/games/q2pro/q2pro/source/ |
H A D | sv_init.c | 115 sv.state = ss_loading; // PGM in SV_CheckForSavegame() 222 sv.state = ss_loading; in SV_SpawnServer() 482 if( sv.state > ss_loading ) { in SV_Map() 483 sv.state = ss_loading; in SV_Map()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/server/ |
H A D | sv_init.c | 65 if (sv.state != ss_loading) in SV_FindIndex() 165 sv.state = ss_loading; // PGM in SV_CheckForSavegame() 270 sv.state = ss_loading; in SV_SpawnServer()
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H A D | server.h | 34 ss_loading, // spawning level edicts enumerator
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/dports/games/quake2lnx/quake2-r0.16.2/src/server/ |
H A D | sv_init.c | 51 if (sv.state != ss_loading) in SV_FindIndex() 151 sv.state = ss_loading; // PGM in SV_CheckForSavegame() 256 sv.state = ss_loading; in SV_SpawnServer()
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H A D | server.h | 34 ss_loading, // spawning level edicts enumerator
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/dports/games/quake2-source/quake2-r0.16.2/src/server/ |
H A D | sv_init.c | 51 if (sv.state != ss_loading) in SV_FindIndex() 151 sv.state = ss_loading; // PGM in SV_CheckForSavegame() 256 sv.state = ss_loading; in SV_SpawnServer()
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H A D | server.h | 34 ss_loading, // spawning level edicts enumerator
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/dports/games/qudos/QuDos-0.40.1-src/src/server/ |
H A D | sv_init.c | 64 if (sv.state != ss_loading) { /* send the update to everyone */ in SV_FindIndex() 169 sv.state = ss_loading; /* PGM */ in SV_CheckForSavegame() 259 sv.state = ss_loading; in SV_SpawnServer()
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H A D | server.h | 34 ss_loading, /* spawning level edicts */ enumerator
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/dports/games/q2p/Q2P-0.2-2006-12-31/server/ |
H A D | sv_init.c | 51 if (sv.state != ss_loading) in SV_FindIndex() 151 sv.state = ss_loading; // PGM in SV_CheckForSavegame() 256 sv.state = ss_loading; in SV_SpawnServer()
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H A D | server.h | 34 ss_loading, // spawning level edicts enumerator
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/dports/games/r1q2/r1q2-8012_5/server/ |
H A D | sv_init.c | 104 if (sv.state != ss_loading) in SV_FindIndex() 175 sv.state = ss_loading; // PGM in SV_CheckForSavegame() 340 sv.state = ss_loading; in SV_SpawnServer()
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | sv_init.c | 49 if(sv.state != ss_loading){ // send the update to everyone in SV_FindIndex() 311 sv.state = ss_loading; in SV_SpawnServer()
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H A D | server.h | 29 ss_loading, // spawning level edicts enumerator
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/dports/games/alienarena-data/alienarena-7.66/source/server/ |
H A D | sv_init.c | 62 if (sv.state != ss_loading) in SV_FindIndex() 248 sv.state = ss_loading; in SV_SpawnServer()
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/dports/games/alienarena/alienarena-7.66/source/server/ |
H A D | sv_init.c | 62 if (sv.state != ss_loading) in SV_FindIndex() 248 sv.state = ss_loading; in SV_SpawnServer()
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | pr_cmds.c | 1104 if (sv.state != ss_loading) //spike -- moved this so that there's no actual error any more. in SV_Precache_Sound() 1117 if (sv.state != ss_loading) in SV_Precache_Sound() 1144 if (sv.state != ss_loading) in SV_Precache_Model() 1175 if (sv.state != ss_loading) in PF_sv_precache_model() 1190 if (sv.state != ss_loading && !pr_checkextension.value) in PF_sv_precache_model()
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H A D | server.h | 39 typedef enum {ss_loading, ss_active} server_state_t; enumerator
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | server.h | 28 typedef enum { ss_loading, ss_active, ENSURE_INT_SERVER_STATE = 0x70000000 } server_state_t; enumerator
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/dports/games/tenebrae/tenebrae_0/ |
H A D | server.h | 33 typedef enum {ss_loading, ss_active} server_state_t; enumerator
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | server.h | 33 typedef enum {ss_loading, ss_active} server_state_t; enumerator
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/dports/games/ufoai/ufoai-2.5-source/src/server/ |
H A D | sv_init.cpp | 209 Com_SetServerState(ss_loading); in SV_Map()
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H A D | server.h | 98 ss_loading, /**< spawning level edicts */ enumerator
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/dports/games/quakeforge/quakeforge-0.7.2/nq/include/ |
H A D | server.h | 57 typedef enum {ss_loading, ss_active} server_state_t; enumerator
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | server.h | 40 ss_loading, enumerator
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