/dports/lang/guile/guile-3.0.7/libguile/lightening/lightening/ |
H A D | x86-sse.c | 111 ssexr(_jit, p, c, r0, r1); in sselxr() 129 ssexr(_jit, 0x66, X86_SSE_X2G, r0, r1); in movdlxr() 177 ssexr(_jit, 0xf3, X86_SSE_ADD, r0, r1); in addssr() 182 ssexr(_jit, 0xf2, X86_SSE_ADD, r0, r1); in addsdr() 187 ssexr(_jit, 0xf3, X86_SSE_SUB, r0, r1); in subssr() 192 ssexr(_jit, 0xf2, X86_SSE_SUB, r0, r1); in subsdr() 197 ssexr(_jit, 0xf3, X86_SSE_MUL, r0, r1); in mulssr() 202 ssexr(_jit, 0xf2, X86_SSE_MUL, r0, r1); in mulsdr() 207 ssexr(_jit, 0xf3, X86_SSE_DIV, r0, r1); in divssr() 212 ssexr(_jit, 0xf2, X86_SSE_DIV, r0, r1); in divsdr() [all …]
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/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/deps/lightning/lib/ |
H A D | jit_x86-sse.c | 74 # define ssexr(p,c,r0,r1) _ssexr(_jit,p,c,r0,r1) macro 78 # define addssr(r0, r1) ssexr(0xf3, X86_SSE_ADD, r0, r1) 79 # define addsdr(r0, r1) ssexr(0xf2, X86_SSE_ADD, r0, r1) 80 # define subssr(r0, r1) ssexr(0xf3, X86_SSE_SUB, r0, r1) 81 # define subsdr(r0, r1) ssexr(0xf2, X86_SSE_SUB, r0, r1) 82 # define mulssr(r0, r1) ssexr(0xf3, X86_SSE_MUL, r0, r1) 104 # define xorpdr(r0,r1) ssexr(0x66,X86_SSE_XOR,r0,r1) 105 # define movdlxr(r0,r1) ssexr(0x66, X86_SSE_X2G,r0,r1) 117 # define sselxr(p,c,r0,r1) ssexr(p,c,r0,r1) 792 ssexr(0xf3, X86_SSE_MOV, r0, r1); in _sse_movr_f() [all …]
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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/deps/lightning/lib/ |
H A D | jit_x86-sse.c | 74 # define ssexr(p,c,r0,r1) _ssexr(_jit,p,c,r0,r1) macro 78 # define addssr(r0, r1) ssexr(0xf3, X86_SSE_ADD, r0, r1) 79 # define addsdr(r0, r1) ssexr(0xf2, X86_SSE_ADD, r0, r1) 80 # define subssr(r0, r1) ssexr(0xf3, X86_SSE_SUB, r0, r1) 81 # define subsdr(r0, r1) ssexr(0xf2, X86_SSE_SUB, r0, r1) 82 # define mulssr(r0, r1) ssexr(0xf3, X86_SSE_MUL, r0, r1) 104 # define xorpdr(r0,r1) ssexr(0x66,X86_SSE_XOR,r0,r1) 105 # define movdlxr(r0,r1) ssexr(0x66, X86_SSE_X2G,r0,r1) 117 # define sselxr(p,c,r0,r1) ssexr(p,c,r0,r1) 792 ssexr(0xf3, X86_SSE_MOV, r0, r1); in _sse_movr_f() [all …]
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/dports/devel/lightning/lightning-2.1.3/lib/ |
H A D | jit_x86-sse.c | 74 # define ssexr(p,c,r0,r1) _ssexr(_jit,p,c,r0,r1) macro 78 # define addssr(r0, r1) ssexr(0xf3, X86_SSE_ADD, r0, r1) 79 # define addsdr(r0, r1) ssexr(0xf2, X86_SSE_ADD, r0, r1) 80 # define subssr(r0, r1) ssexr(0xf3, X86_SSE_SUB, r0, r1) 81 # define subsdr(r0, r1) ssexr(0xf2, X86_SSE_SUB, r0, r1) 82 # define mulssr(r0, r1) ssexr(0xf3, X86_SSE_MUL, r0, r1) 104 # define xorpdr(r0,r1) ssexr(0x66,X86_SSE_XOR,r0,r1) 105 # define movdlxr(r0,r1) ssexr(0x66, X86_SSE_X2G,r0,r1) 117 # define sselxr(p,c,r0,r1) ssexr(p,c,r0,r1) 792 ssexr(0xf3, X86_SSE_MOV, r0, r1); in _sse_movr_f() [all …]
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/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/deps/lightning/lib/ |
H A D | jit_x86-sse.c | 74 # define ssexr(p,c,r0,r1) _ssexr(_jit,p,c,r0,r1) macro 78 # define addssr(r0, r1) ssexr(0xf3, X86_SSE_ADD, r0, r1) 79 # define addsdr(r0, r1) ssexr(0xf2, X86_SSE_ADD, r0, r1) 80 # define subssr(r0, r1) ssexr(0xf3, X86_SSE_SUB, r0, r1) 81 # define subsdr(r0, r1) ssexr(0xf2, X86_SSE_SUB, r0, r1) 82 # define mulssr(r0, r1) ssexr(0xf3, X86_SSE_MUL, r0, r1) 104 # define xorpdr(r0,r1) ssexr(0x66,X86_SSE_XOR,r0,r1) 105 # define movdlxr(r0,r1) ssexr(0x66, X86_SSE_X2G,r0,r1) 117 # define sselxr(p,c,r0,r1) ssexr(p,c,r0,r1) 792 ssexr(0xf3, X86_SSE_MOV, r0, r1); in _sse_movr_f() [all …]
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/mupen64plus-rsp-paraLLEl/lightning/lib/ |
H A D | jit_x86-sse.c | 74 # define ssexr(p,c,r0,r1) _ssexr(_jit,p,c,r0,r1) macro 78 # define addssr(r0, r1) ssexr(0xf3, X86_SSE_ADD, r0, r1) 79 # define addsdr(r0, r1) ssexr(0xf2, X86_SSE_ADD, r0, r1) 80 # define subssr(r0, r1) ssexr(0xf3, X86_SSE_SUB, r0, r1) 81 # define subsdr(r0, r1) ssexr(0xf2, X86_SSE_SUB, r0, r1) 82 # define mulssr(r0, r1) ssexr(0xf3, X86_SSE_MUL, r0, r1) 104 # define xorpdr(r0,r1) ssexr(0x66,X86_SSE_XOR,r0,r1) 105 # define movdlxr(r0,r1) ssexr(0x66, X86_SSE_X2G,r0,r1) 117 # define sselxr(p,c,r0,r1) ssexr(p,c,r0,r1) 792 ssexr(0xf3, X86_SSE_MOV, r0, r1); in _sse_movr_f() [all …]
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/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/deps/lightning/lib/ |
H A D | jit_x86-sse.c | 74 # define ssexr(p,c,r0,r1) _ssexr(_jit,p,c,r0,r1) macro 78 # define addssr(r0, r1) ssexr(0xf3, X86_SSE_ADD, r0, r1) 79 # define addsdr(r0, r1) ssexr(0xf2, X86_SSE_ADD, r0, r1) 80 # define subssr(r0, r1) ssexr(0xf3, X86_SSE_SUB, r0, r1) 81 # define subsdr(r0, r1) ssexr(0xf2, X86_SSE_SUB, r0, r1) 82 # define mulssr(r0, r1) ssexr(0xf3, X86_SSE_MUL, r0, r1) 104 # define xorpdr(r0,r1) ssexr(0x66,X86_SSE_XOR,r0,r1) 105 # define movdlxr(r0,r1) ssexr(0x66, X86_SSE_X2G,r0,r1) 117 # define sselxr(p,c,r0,r1) ssexr(p,c,r0,r1) 792 ssexr(0xf3, X86_SSE_MOV, r0, r1); in _sse_movr_f() [all …]
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