/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/ |
H A D | layers.cpp | 107 stacking_order = new_stacking_order; in updateStackingOrder() 112 for (int i = 0; i < stacking_order.size(); ++i) { in updateStackingOrder() 113 stacking_order[i]->setStackingOrder(i); in updateStackingOrder() 167 for (int i = stacking_order.size() - 1; i >= 0; --i) { in propagateClients() 183 for (int i = stacking_order.size() - 1; i >= 0; --i) { in propagateClients() 209 for (auto it = stacking_order.constBegin(); it != stacking_order.constEnd(); ++it) { in propagateClients() 233 list = stacking_order; in topClientOnDesktop() 266 Q_FOREACH (Toplevel * c, stacking_order) { in findDesktop() 612 return ensureStackingOrderInList(stacking_order, list); in ensureStackingOrder() 617 return ensureStackingOrderInList(stacking_order, list); in ensureStackingOrder() [all …]
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H A D | scene.cpp | 221 Q_FOREACH (Window *w, stacking_order) { in paintScreen() 262 phase2.reserve(stacking_order.size()); in paintGenericScreen() 263 Q_FOREACH (Window * w, stacking_order) { // bottom to top in paintGenericScreen() 318 phase2data.reserve(stacking_order.size()); in paintSimpleScreen() 324 for (int i = 0; i < stacking_order.count(); ++i) { in paintSimpleScreen() 325 Window *window = stacking_order[i]; in paintSimpleScreen() 496 stacking_order.append(m_windows[ c ]); in createStackingOrder() 502 stacking_order.clear(); in clearStackingOrder()
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H A D | workspace.cpp | 588 if (!stacking_order.contains(toplevel)) { in addToStack() 589 stacking_order.append(toplevel); in addToStack() 605 stacking_order.replace(index, deleted); in replaceInStack() 608 stacking_order.append(deleted); in replaceInStack() 623 stacking_order.removeAll(toplevel); in removeFromStack() 887 for (auto it = stacking_order.constBegin(); in updateToolWindows() 888 it != stacking_order.constEnd(); in updateToolWindows() 1021 for (auto it = stacking_order.constBegin(); in updateClientVisibilityOnDesktopChange() 1022 it != stacking_order.constEnd(); in updateClientVisibilityOnDesktopChange() 1130 for (auto it = stacking_order.constBegin(); in updateCurrentActivity() [all …]
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H A D | workspace.h | 620 QList<Toplevel *> stacking_order; // Topmost last variable 753 return stacking_order; in stackingOrder()
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H A D | scene.h | 256 QVector< Window* > stacking_order; variable
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/dports/x11/fnott/fnott/ |
H A D | config.h | 57 } stacking_order; member
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H A D | config.c | 462 conf->stacking_order = STACK_BOTTOM_UP; in parse_section_main() 464 conf->stacking_order = STACK_TOP_DOWN; in parse_section_main() 815 .stacking_order = STACK_BOTTOM_UP, in config_load()
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H A D | notification.c | 1461 switch (mgr->conf->stacking_order) { in notif_mgr_refresh()
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/dports/x11-wm/afterstep-stable/afterstep-devel-2.2.12/libAfterStep/ |
H A D | wmprops.c | 907 if (wmprops->stacking_order) in destroy_wmprops() 908 free (wmprops->stacking_order); in destroy_wmprops() 1251 if (wmprops->stacking_order) in realloc_clients_list() 1252 free (wmprops->stacking_order); in realloc_clients_list() 1254 wmprops->stacking_order = NULL; in realloc_clients_list() 1260 wmprops->stacking_order = in realloc_clients_list() 1261 realloc (wmprops->stacking_order, nclients * sizeof (CARD32)); in realloc_clients_list() 1297 for (i = 0 ; i < nclients ; ++i) wmprops->stacking_order[i] = list[i]; in set_stacking_order() 1300 wmprops->stacking_order, nclients); in set_stacking_order()
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H A D | wmprops.h | 155 CARD32 *stacking_order ; member
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/dports/x11-wm/afterstep-stable/afterstep-devel-2.2.12/src/afterstep/ |
H A D | aswindow.c | 73 list->stacking_order = create_asvector (sizeof (ASWindow *)); in init_aswindow_list() 562 destroy_asvector (&((*list)->stacking_order)); in destroy_aswindow_list() 1066 vector_remove_elem (Scr.Windows->stacking_order, &t); in delist_aswindow() 1175 ASVector *list = Scr.Windows->stacking_order; in update_stacking_order() 1197 int stack_len = PVECTOR_USED (list->stacking_order); in get_stacking_order_list() 1200 stack_len = PVECTOR_USED (list->stacking_order); in get_stacking_order_list() 1213 return PVECTOR_HEAD (ASWindow *, Scr.Windows->stacking_order); in get_stacking_order_list()
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H A D | asinternals.h | 267 ASVector *stacking_order ; /* array of pointers to ASWindow structures */ member
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/dports/graphics/tgif/tgif-QPL-4.2.5/ |
H A D | wb.c | 224 int stacking_order=0; local 236 stacking_order++) { 277 fprintf(stderr, "\t%d/%s:\t%s\n", stacking_order, obj_type, buf);
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/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/plugins/scenes/opengl/ |
H A D | scene_opengl.cpp | 392 for (int i = stacking_order.count() - 1; i >=0; i--) { in paint() 393 Window *window = stacking_order[i]; in paint()
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/dports/x11-wm/afterstep-stable/afterstep-devel-2.2.12/libAfterImage/ |
H A D | ChangeLog | 522 * fixed window list publishing to use new stacking_order vector
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/dports/graphics/libafterimage/libAfterImage-1.20/ |
H A D | ChangeLog | 586 * fixed window list publishing to use new stacking_order vector
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/dports/x11-wm/afterstep-stable/afterstep-devel-2.2.12/ |
H A D | ChangeLog | 1147 * fixed window list publishing to use new stacking_order vector
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